server_name
212.164.25.199:28016 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does server_name run?
There is no gather rate in the name server_name. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on server_name?
A procedural map, generated by the game, is what server_name runs.
Population
How many players are on server_name?
Last seen 15 days ago, server_name is offline at the moment.
What is server_name's ranking?
In the top 71% of ranked servers, server_name holds #16,859 for player hours over the last seven days.
Tags and filters
How should you read the tags on server_name?
The game's server browser reads these tags from server_name: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover server_name?
These Rust Zerg Life lists include server_name: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is server_name currently online and stable?
No sign of server_name at present: it was last seen 15 days ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 29 September 2026.
What Rust version is server_name on?
On Windows, server_name runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of server_name?
There is no region published by server_name. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 212.164.25.199:28016.
Wipe schedule
What schedule does server_name follow for wipes?
With so few wipes on record for server_name, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 15 days ago is when its present world was created.
Connect
How can I connect to server_name?
Enter client.connect 212.164.25.199:28016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.