TEST
212.3.149.11:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on TEST when it comes to rules and settings?
There is no gather rate in the name TEST. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on TEST?
Generated by the game: the procedural map on TEST.
Population
What is the population like on TEST?
At present, TEST is offline and its last appearance was 13 days 8 hours ago.
What position does TEST hold in the server rankings?
In the top 66% of ranked servers, TEST holds #15,705 for player hours over the last seven days.
Tags and filters
What do TEST's tags indicate?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover TEST?
The Rust Zerg Life lists that include TEST are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of TEST?
TEST is offline at the moment; the last time it was seen was 13 days 8 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 30 September 2026.
Which Rust build does TEST use?
Rust network protocol 2633 and build 165217 is what TEST runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does TEST use?
There is no region published by TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 212.3.149.11:28015.
Wipe schedule
When does TEST wipe?
So few of TEST's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 8 hours ago.
How to join
How can I connect to TEST?
You can join by opening the console with F1 and typing client.connect 212.3.149.11:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.