CrazyRust Test Server
212.73.137.6:28017 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:46 UTC12h ago | – | – | – | 1 |
| Tue 13 Oct, 21:38 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 11:42 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 04:35 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 23:15 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 22:06 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 22:30 UTC3d ago | – | – | – | 0 |
| Tue 6 Oct, 09:08 UTC8d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW13d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC15d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 18:28 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 16:38 UTC16d ago | – | – | – | 0 |
| Mon 28 Sep, 16:01 UTC16d ago | – | – | – | 1 |
| Mon 28 Sep, 14:50 UTC16d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 15:20 UTC17d ago | 1 | – | 1 days | 0 |
| Sat 26 Sep, 16:55 UTC18d ago | 1 | – | 0.9 days | 0 |
| Thu 24 Sep, 04:54 UTC20d ago | 2 | held half | 2.5 days | 0 |
| Wed 23 Sep, 05:35 UTC21d ago | 2 | – | 1 days | 1 |
| Tue 22 Sep, 06:17 UTC22d ago | 1 | – | 1 days | 1 |
| Mon 21 Sep, 21:44 UTC23d ago | 1 | – | 0.4 days | 0 |
Similar servers
Quick answers
Server rules
What settings does CrazyRust Test Server run?
No gather rate appears in the name CrazyRust Test Server. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
What is the map on CrazyRust Test Server?
A procedural map, size 4,000 with seed 671800176, generated by the game, is what CrazyRust Test Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
What is the population like on CrazyRust Test Server?
Right now, 0 players are on CrazyRust Test Server, which has 40 slots. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours came at 08:00 UTC, with 1 players.
What position does CrazyRust Test Server hold in the server rankings?
For player hours over the last week, CrazyRust Test Server is #6,428, which puts it in the top 29% of all ranked servers.
Lists and tags
What is the meaning of the tags on CrazyRust Test Server?
What the game's server browser gets from CrazyRust Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover CrazyRust Test Server?
These Rust Zerg Life lists include CrazyRust Test Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
How reliable is CrazyRust Test Server, and is it up?
You can join CrazyRust Test Server now: it is online. The uptime figure it gives suggests it restarted around 11 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
How well does CrazyRust Test Server perform?
It averaged 239 server fps over the last 48 hours, and the lowest it got was 214. It reached a maximum of 69,826 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,518 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is CrazyRust Test Server on?
On Linux, CrazyRust Test Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of CrazyRust Test Server?
From CrazyRust Test Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 212.73.137.6:28017.
Wipe cycle
When does CrazyRust Test Server wipe?
Those frequent world changes on CrazyRust Test Server happen every few hours, but they are not wipes, and no schedule is kept.
Connect
How can I connect to CrazyRust Test Server?
Join by entering client.connect 212.73.137.6:28017 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://srkhost.eu/.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
