Test
213.109.66.157:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Test when it comes to rules and settings?
There is no gather rate in the name Test. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test?
The game generates the procedural map Test runs.
Player count
How many players are on Test?
The server Test is currently offline; it was last seen 14 days 6 hours ago.
What is Test's ranking?
For player hours over the last week, Test is #15,064, which puts it in the top 63% of all ranked servers.
Tags and filters
What do Test's tags indicate?
What the game's server browser gets from Test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Test?
These Rust Zerg Life lists include Test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of Test?
Currently offline, Test was last seen 14 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 30 September 2026.
What Rust version is Test on?
The server Test runs Rust network protocol 2633 and build 165217 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Test?
There is no region published by Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 213.109.66.157:28015.
Wipe days
What schedule does Test follow for wipes?
With so few wipes on record for Test, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 14 days 7 hours ago.
How to join
How can I connect to Test?
You can join by opening the console with F1 and typing client.connect 213.109.66.157:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.