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Testserver

213.136.87.44:29015 checked 26d ago

monthly wipes vanillamoddedoxidepremium
Deploy
Zerg meter0%empty
0/51 troops
7-day average0
peak –
Rank#15,478
top 70%
Last wipe39d ago
monthly schedule
Next wipe · H-hour22d 14h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Rules and settings

What settings does Testserver run?

You will not find a gather rate in the name Testserver. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Rust premium status is required to join. Anti-cheat is on: VAC, from Valve.

What is the map on Testserver?

The game generates the procedural map of size 3,500 on Testserver with seed 2147483647. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on Testserver?

At present, Testserver is offline and its last appearance was 26 days 14 hours ago.

Where does Testserver sit in the rankings?

In the top 70% of ranked servers, Testserver holds #15,478 for player hours over the last seven days.

Lists and tags

How should you read the tags on Testserver?

The game's server browser reads these tags from Testserver: gmvanilla (Game mode): This is vanilla survival; mp51 (Max players): The server has 51 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): Build number: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Testserver appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Testserver among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server info

How reliable is Testserver, and is it up?

Currently offline, Testserver was last seen 26 days 14 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 13 September 2026.

Which Rust build does Testserver use?

Rust network protocol 2633 and build 164530 is what Testserver runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Testserver?

No region is published by Testserver. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 213.136.87.44:29015.

Wipe schedule

When does Testserver wipe?

From the force wipe, Testserver's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world in play right now was made 39 days 9 hours ago. Monthly wipes are listed in its tags.

Join the server

What steps do I take to join Testserver?

Enter client.connect 213.136.87.44:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. Rust premium status is required to join.

Server tags

what each one means

Published as mp51,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp51
Max players The server has 51 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs164530
Build Build number: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.