RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

4Netplayers Rust Server von David

213.202.205.63:28015 checked 8m ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#6,869
top 31%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:46 UTC5d ago 1 – running 0
Wed 7 Oct, 18:21 UTC6d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 109 on average
25/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
91/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
12/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
4/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
14/700
Zergmax 30
SURVIVORS.GG | 2 x Vanilla | Monthly groups of 30+ · monthly · 72 on average
20/200

Quick answers

from the figures on this page

Rules and settings

What settings does 4Netplayers Rust Server von David run?

You will not find a gather rate in the name 4Netplayers Rust Server von David. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on 4Netplayers Rust Server von David?

The game generates the procedural map of size 4,000 on 4Netplayers Rust Server von David with seed 1234567890. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on 4Netplayers Rust Server von David?

4Netplayers Rust Server von David has 0 of its 10 slots filled right now. Averaging 0 players over seven days, it peaked at 1.

What position does 4Netplayers Rust Server von David hold in the server rankings?

In the top 31% of ranked servers, 4Netplayers Rust Server von David holds #6,869 for player hours over the last seven days.

Server tags

What do 4Netplayers Rust Server von David's tags indicate?

The game's server browser reads these tags from 4Netplayers Rust Server von David: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does 4Netplayers Rust Server von David appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find 4Netplayers Rust Server von David among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of 4Netplayers Rust Server von David?

Right now, 4Netplayers Rust Server von David is online. It reports an uptime that puts the last restart at roughly 2 days 18 hours ago. It was up 83% of the time across the last 6 full days: 120 of 144 hours. Rust Zerg Life has been tracking it since 7 October 2026.

How well does 4Netplayers Rust Server von David perform?

Server fps held an average of 30 for the last 48 hours, with a minimum of 25. The world held as many as 90,190 entities, including buildings, deployables and everything else. The maximum memory it used was 3,110 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is 4Netplayers Rust Server von David using?

On Linux, 4Netplayers Rust Server von David runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does 4Netplayers Rust Server von David use?

From 4Netplayers Rust Server von David, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 213.202.205.63:28015.

Wipe schedule

What happens on wipe day on 4Netplayers Rust Server von David?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does 4Netplayers Rust Server von David wipe, and on what days?

The record of 4Netplayers Rust Server von David's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 5 days 13 hours ago is when its present world was created.

Connect

How can I connect to 4Netplayers Rust Server von David?

Enter client.connect 213.202.205.63:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.