4Netplayers Rust Server von David
213.202.205.63:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC5d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC6d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does 4Netplayers Rust Server von David run?
You will not find a gather rate in the name 4Netplayers Rust Server von David. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on 4Netplayers Rust Server von David?
The game generates the procedural map of size 4,000 on 4Netplayers Rust Server von David with seed 1234567890. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on 4Netplayers Rust Server von David?
4Netplayers Rust Server von David has 0 of its 10 slots filled right now. Averaging 0 players over seven days, it peaked at 1.
What position does 4Netplayers Rust Server von David hold in the server rankings?
In the top 31% of ranked servers, 4Netplayers Rust Server von David holds #6,869 for player hours over the last seven days.
Server tags
What do 4Netplayers Rust Server von David's tags indicate?
The game's server browser reads these tags from 4Netplayers Rust Server von David: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does 4Netplayers Rust Server von David appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find 4Netplayers Rust Server von David among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the uptime and reliability of 4Netplayers Rust Server von David?
Right now, 4Netplayers Rust Server von David is online. It reports an uptime that puts the last restart at roughly 2 days 18 hours ago. It was up 83% of the time across the last 6 full days: 120 of 144 hours. Rust Zerg Life has been tracking it since 7 October 2026.
How well does 4Netplayers Rust Server von David perform?
Server fps held an average of 30 for the last 48 hours, with a minimum of 25. The world held as many as 90,190 entities, including buildings, deployables and everything else. The maximum memory it used was 3,110 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is 4Netplayers Rust Server von David using?
On Linux, 4Netplayers Rust Server von David runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does 4Netplayers Rust Server von David use?
From 4Netplayers Rust Server von David, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 213.202.205.63:28015.
Wipe schedule
What happens on wipe day on 4Netplayers Rust Server von David?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
How often does 4Netplayers Rust Server von David wipe, and on what days?
The record of 4Netplayers Rust Server von David's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 5 days 13 hours ago is when its present world was created.
Connect
How can I connect to 4Netplayers Rust Server von David?
Enter client.connect 213.202.205.63:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.