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[Uz/Ru/Kz] #1 UzRust - Modded

EA 213.230.109.15:28015 checked 9m ago

weekly wipes vanillamoddedoxide
Deploy
Zerg meter1%light
1/100 troops
7-day average1
peak 6
Rank#2,795
top 13% · #270 in EA
Last wipe6d ago
weekly schedule
Next wipe · H-hour7h
Thu 15 Oct, 13:18 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 13:18 UTC, in 7h. Every Thursday at 13:18 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak7
players, last three wipes
crowd held33%
else halves by day 4

Coming wipes

7hThu 15 Oct, 13:18 UTC
7d 7hThu 22 Oct, 13:18 UTC
14d 7hThu 29 Oct, 13:18 UTC
21d 13hThu 5 Nov, 19:00 UTCFW
28d 7hThu 12 Nov, 13:18 UTC
35d 7hThu 19 Nov, 13:18 UTC
42d 7hThu 26 Nov, 13:18 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:18 UTC6d ago 5 – running 0
Thu 1 Oct, 18:30 UTC FW13d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 13:15 UTC20d ago 7 held half 7.2 days 1
Thu 17 Sep, 13:44 UTC27d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 20
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34/100
No limit8 · game default
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 26 on average
27/200
Zergmax 30
〈红牛〉 五倍6人服/10.8号18:00新开 |新手入门|爆 EA · groups of 30+ · weekly · 4 on average
1/200
Zergmax 16
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 144 on average
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Zergmax 16
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 97 on average
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Zergmax 16
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 76 on average
6/100

Quick answers

from the figures on this page

Map and rules

What settings does [Uz/Ru/Kz] #1 UzRust - Modded run?

You will not find a gather rate in the name [Uz/Ru/Kz] #1 UzRust - Modded. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

What is the map on [Uz/Ru/Kz] #1 UzRust - Modded?

A procedural map, size 3,500 with seed 201110278, generated by the game, is what [Uz/Ru/Kz] #1 UzRust - Modded runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is [Uz/Ru/Kz] #1 UzRust - Modded?

Right now, 1 players are on [Uz/Ru/Kz] #1 UzRust - Modded, which has 100 slots. The seven-day average is 1 players, with a peak of 6. The highest average over the last 48 hours came at 10:00 UTC, with 3 players.

What is [Uz/Ru/Kz] #1 UzRust - Modded's ranking?

With a global rank of #2,795 for player hours over the last week, [Uz/Ru/Kz] #1 UzRust - Modded is #270 in Asia and in the top 13% of ranked servers.

Tags and filters

What do [Uz/Ru/Kz] #1 UzRust - Modded's tags indicate?

For the game's server browser, [Uz/Ru/Kz] #1 UzRust - Modded publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EA (East Asia): East Asia is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [Uz/Ru/Kz] #1 UzRust - Modded appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [Uz/Ru/Kz] #1 UzRust - Modded: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

Is [Uz/Ru/Kz] #1 UzRust - Modded currently online and stable?

Right now, [Uz/Ru/Kz] #1 UzRust - Modded is online. It reports an uptime that puts the last restart at roughly 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on [Uz/Ru/Kz] #1 UzRust - Modded?

It averaged 198 server fps over the last 48 hours, and the lowest it got was 144. The world held as many as 79,103 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,914 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does [Uz/Ru/Kz] #1 UzRust - Modded use?

Rust network protocol 2634 and build 167781 is what [Uz/Ru/Kz] #1 UzRust - Modded runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [Uz/Ru/Kz] #1 UzRust - Modded?

With its EA tag, [Uz/Ru/Kz] #1 UzRust - Modded lists itself in Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 213.230.109.15:28015.

Wipe days

What can you expect on wipe day on [Uz/Ru/Kz] #1 UzRust - Modded?

The average peak for its recent wipes was 7 players. On the latest wipe, 20 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. If not, the crowd fell below half by day 4.

When does [Uz/Ru/Kz] #1 UzRust - Modded wipe?

Wipes on [Uz/Ru/Kz] #1 UzRust - Modded happen every Thursday at 13:18 UTC. Thursday 15 October at 13:18 UTC is when its next wipe is due. The world in play right now was made 6 days 14 hours ago. A wipe every week is what its tags state.

Join the server

What is the process to join [Uz/Ru/Kz] #1 UzRust - Modded?

Enter client.connect 213.230.109.15:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://uzrust.uz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EA
East Asia East Asia is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.