RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[Uz/Ru/Kz] #2 UzRust - Classic

EA 213.230.109.15:28025 checked 15m ago

biweekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 3
Rank#4,795
top 22% · #344 in EA
Last wipe13d ago
biweekly schedule
Next wipe · H-hour9h
Thu 15 Oct, 18:57 UTC

Players

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:57 UTC, in 9h. Its biweekly schedule tag · low confidence

usual gap14.3 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

9hThu 15 Oct, 18:57 UTC
14d 9hThu 29 Oct, 18:57 UTC
21d 9hThu 5 Nov, 19:00 UTCFW
28d 9hThu 12 Nov, 18:57 UTC
42d 9hThu 26 Nov, 18:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW13d ago 1 – running 0
Thu 17 Sep, 12:48 UTC27d ago 2 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Server rules

What settings does [Uz/Ru/Kz] #2 UzRust - Classic run?

You will not find a gather rate in the name [Uz/Ru/Kz] #2 UzRust - Classic. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on [Uz/Ru/Kz] #2 UzRust - Classic?

The game generates the procedural map of size 3,000 on [Uz/Ru/Kz] #2 UzRust - Classic with seed 1974910435. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on [Uz/Ru/Kz] #2 UzRust - Classic?

The server [Uz/Ru/Kz] #2 UzRust - Classic is currently at 0 players out of 100 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 19:00 UTC, when it averaged 2 players.

Where does [Uz/Ru/Kz] #2 UzRust - Classic sit in the rankings?

For player hours in the last week, [Uz/Ru/Kz] #2 UzRust - Classic ranks #4,795 overall and #344 in Asia, placing it in the top 22% of ranked servers.

Server tags

What is the meaning of the tags on [Uz/Ru/Kz] #2 UzRust - Classic?

The game's server browser reads these tags from [Uz/Ru/Kz] #2 UzRust - Classic: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EA (East Asia): East Asia is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [Uz/Ru/Kz] #2 UzRust - Classic?

These Rust Zerg Life lists include [Uz/Ru/Kz] #2 UzRust - Classic: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

How reliable is [Uz/Ru/Kz] #2 UzRust - Classic, and is it up?

Right now, [Uz/Ru/Kz] #2 UzRust - Classic is online. The uptime figure it gives suggests it restarted around 6 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on [Uz/Ru/Kz] #2 UzRust - Classic?

It averaged 197 server fps over the last 48 hours, and the lowest it got was 47. The world held as many as 45,509 entities, including buildings, deployables and everything else. Memory use peaked at 2,373 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [Uz/Ru/Kz] #2 UzRust - Classic use?

The server [Uz/Ru/Kz] #2 UzRust - Classic runs Rust network protocol 2634 and build 167781 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [Uz/Ru/Kz] #2 UzRust - Classic use?

The EA tag is what [Uz/Ru/Kz] #2 UzRust - Classic uses to list itself in Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 213.230.109.15:28025.

Wipe days

What can you expect on wipe day on [Uz/Ru/Kz] #2 UzRust - Classic?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 3 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does [Uz/Ru/Kz] #2 UzRust - Classic follow for wipes?

Its tag guides the prediction, as [Uz/Ru/Kz] #2 UzRust - Classic's wipe record is too sparse to confirm the schedule. Thursday 15 October at 18:57 UTC is when its next wipe is due. The world it is running now dates from 13 days 14 hours ago. The tags hold a fortnightly wipe schedule.

Join the server

What steps do I take to join [Uz/Ru/Kz] #2 UzRust - Classic?

Join by entering client.connect 213.230.109.15:28025 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://uzrust.uz.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Capacity: 100.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EA
East Asia East Asia is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.