RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas

216.128.158.76:28015 checked 12m ago

moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 3
Rank#9,745
top 44%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:14 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default 48/999
No limit8 · game default 60/999
No limit8 · game default 81/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
75/100
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 25 on average
9/100
No limit8 · game default 7/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas when it comes to rules and settings?

There is no gather rate in the name Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. That is the game's default: groups of up to 8 players. It runs combat training, loot is handed out for aim and PvP practice. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

The game generates the procedural map of size 3,000 on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas with seed 276498425. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Right now, 0 players are on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, which has 100 slots. Averaging 0 players over seven days, it peaked at 3. In the last two days, the peak hour was 17:00 UTC, with an average of 3 players.

What position does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas hold in the server rankings?

For player hours over the last week, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is #9,745, which puts it in the top 44% of all ranked servers.

Tags and filters

What is the meaning of the tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

For the game's server browser, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^c (Creative): Build freely without gathering on this creative server; ^d (Combat training): Training server: practice aim and PvP with provided loot; ^i (Battlefield): Battlefield: quick PvP, kits provided, high rates; ^k (Build server): Base building practice and design; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas are Modded Rust servers for clans and zergs, Best Rust aim training servers, Rust battlefield servers, live, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is up and running as you read this. It reports an uptime that puts the last restart at roughly 11 days 5 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas smooth to play on?

Over the past 48 hours, server fps averaged 150 and never dropped below 28. The world held as many as 50,233 entities, including buildings, deployables and everything else. The maximum memory it used was 4,164 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas using?

Rust network protocol 2634 and build 166494 is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

There is no region published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 216.128.158.76:28015.

Wipe cycle

What happens on wipe day on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 0 hours in.

When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe?

The record of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 12 days 1 hours ago.

Connect

What steps do I take to join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Join by entering client.connect 216.128.158.76:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/w5XKYYdd8Z.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Gameplay

^c
Creative Build freely without gathering on this creative server.
^d
Combat training Training server: practice aim and PvP with provided loot.
^i
Battlefield Battlefield: quick PvP, kits provided, high rates.
^k
Build server Base building practice and design.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.