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Jimmy's Test Server

216.212.241.50:28015 checked 2h ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#7,443
top 33%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75121:0020:0000:0005:0009:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:17 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
556/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 342 on average
434/450
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 333 on average
213/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 323 on average
411/400
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 274 on average
351/425

Quick answers

from the figures on this page

Map and rules

What is the setup on Jimmy's Test Server when it comes to rules and settings?

You will not find a gather rate in the name Jimmy's Test Server. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.

Which map is active on Jimmy's Test Server?

A procedural map, generated by the game, is what Jimmy's Test Server runs.

Population

How many players are on Jimmy's Test Server?

At present, Jimmy's Test Server is offline and its last appearance was 2 hours ago. Its weekly average is 0 players and its highest point was 1. In the last two days, the peak hour was 22:00 UTC, with an average of 1 players.

What position does Jimmy's Test Server hold in the server rankings?

In the top 33% of ranked servers, Jimmy's Test Server holds #7,443 for player hours over the last seven days.

Tags and filters

What do Jimmy's Test Server's tags indicate?

For the game's server browser, Jimmy's Test Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Jimmy's Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Jimmy's Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Jimmy's Test Server?

No sign of Jimmy's Test Server at present: it was last seen 2 hours ago. Over the last 7 full days, uptime was 46%: 77 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.

What version is Jimmy's Test Server using?

Rust network protocol 2634 and build 166494 is what Jimmy's Test Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Jimmy's Test Server use?

From Jimmy's Test Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 216.212.241.50:28015.

Wipe cycle

What can you expect on wipe day on Jimmy's Test Server?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in.

What schedule does Jimmy's Test Server follow for wipes?

With so few wipes on record for Jimmy's Test Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 14 hours ago is when its present world was created.

Join the server

What steps do I take to join Jimmy's Test Server?

You can join by opening the console with F1 and typing client.connect 216.212.241.50:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.