RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

RustCommerce-POC-Inbound

217.119.77.167:28015 checked 17d ago

moddedoxide
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#16,841
top 72%
Last wipe17d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC17d ago 0 – running 0
Fri 11 Sep, 09:03 UTC32d ago – – 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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93/100
Zergmax 16
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Zergmax 16
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RustCommerce-POC-Inbound?

You will not find a gather rate in the name RustCommerce-POC-Inbound. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on RustCommerce-POC-Inbound?

A procedural map, generated by the game, is what RustCommerce-POC-Inbound runs.

Player count

How full is RustCommerce-POC-Inbound?

Last seen 17 days 5 hours ago, RustCommerce-POC-Inbound is offline at the moment.

What is RustCommerce-POC-Inbound's ranking?

In the top 72% of ranked servers, RustCommerce-POC-Inbound holds #16,841 for player hours over the last seven days.

Server tags

What is the meaning of the tags on RustCommerce-POC-Inbound?

What the game's server browser gets from RustCommerce-POC-Inbound is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163207 (Build): Build number: 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover RustCommerce-POC-Inbound?

The Rust Zerg Life lists that include RustCommerce-POC-Inbound are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Is RustCommerce-POC-Inbound currently online and stable?

No sign of RustCommerce-POC-Inbound at present: it was last seen 17 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 18 September 2026.

Which Rust build does RustCommerce-POC-Inbound use?

On Linux, RustCommerce-POC-Inbound runs Rust network protocol 2633 and build 163207. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RustCommerce-POC-Inbound use?

From RustCommerce-POC-Inbound, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 217.119.77.167:28015.

Wipe days

What can you expect on wipe day on RustCommerce-POC-Inbound?

The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

When does RustCommerce-POC-Inbound wipe?

The record of RustCommerce-POC-Inbound's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 17 days 13 hours ago.

How to join

What steps do I take to join RustCommerce-POC-Inbound?

Join by entering client.connect 217.119.77.167:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players Capacity: 1.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163207
Build Build number: 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.