RUST ZERG LIFEClan war room · live
No limit8 · game default
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Rust Tournaments | TEST

217.154.251.167:28015 checked 14d ago

Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#16,842
top 70%
Last wipe57d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
338/375
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 337 on average
280/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
348/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 319 on average
275/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
43/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
279/400

Quick answers

from the figures on this page

Map and rules

What is the setup on Rust Tournaments | TEST when it comes to rules and settings?

No gather rate appears in the name Rust Tournaments | TEST. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on Rust Tournaments | TEST?

A procedural map, generated by the game, is what Rust Tournaments | TEST runs.

Population

What is the population like on Rust Tournaments | TEST?

The server Rust Tournaments | TEST is currently offline; it was last seen 14 days 14 hours ago.

What is Rust Tournaments | TEST's ranking?

In the top 70% of ranked servers, Rust Tournaments | TEST holds #16,842 for player hours over the last seven days.

Tags and filters

What do Rust Tournaments | TEST's tags indicate?

What the game's server browser gets from Rust Tournaments | TEST is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Capacity: 20; ts8 (Group limit): The team cap is 8, which is the game's default; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Rust Tournaments | TEST?

The Rust Zerg Life lists that include Rust Tournaments | TEST are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Is Rust Tournaments | TEST currently online and stable?

Rust Tournaments | TEST is offline at the moment; the last time it was seen was 14 days 14 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 13 September 2026.

What version is Rust Tournaments | TEST using?

On Linux, Rust Tournaments | TEST runs Rust network protocol 2632 and build 161125. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Rust Tournaments | TEST use?

From Rust Tournaments | TEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 217.154.251.167:28015.

Wipe cycle

How often does Rust Tournaments | TEST wipe, and on what days?

With so few wipes on record for Rust Tournaments | TEST, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 57 days 6 hours ago.

How to join

How can I connect to Rust Tournaments | TEST?

You can join by opening the console with F1 and typing client.connect 217.154.251.167:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players Capacity: 20.
ts8
Group limit The team cap is 8, which is the game's default.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build It runs build 161125.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.