Revenants.gg Rust CoD Zombies
EU 217.182.197.185:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW12d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC16d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC17d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC18d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC19d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC19d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC25d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC25d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC26d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC26d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC27d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Revenants.gg Rust CoD Zombies when it comes to rules and settings?
There is no gather rate in the name Revenants.gg Rust CoD Zombies. Up to 8 players can group, which is the game's default. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.
What is the map on Revenants.gg Rust CoD Zombies?
The game generates the procedural map of size 3,500 on Revenants.gg Rust CoD Zombies with seed 28219. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Revenants.gg COD ZOMBIES.
Player count
How many players are on Revenants.gg Rust CoD Zombies?
Revenants.gg Rust CoD Zombies has 0 of its 100 slots filled right now. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 21:00 UTC, with an average of 0 players.
What is Revenants.gg Rust CoD Zombies's ranking?
For player hours in the last week, Revenants.gg Rust CoD Zombies ranks #10,798 overall and #2,214 in Europe, placing it in the top 49% of ranked servers.
Server tags
Who is behind Revenants.gg Rust CoD Zombies?
No other server we track uses the revenants.gg hostname that Revenants.gg Rust CoD Zombies publishes.
What is the meaning of the tags on Revenants.gg Rust CoD Zombies?
What the game's server browser gets from Revenants.gg Rust CoD Zombies is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training server: practice aim and PvP with provided loot; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; EU (Europe): In the server browser this one sits under Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Revenants.gg Rust CoD Zombies appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Revenants.gg Rust CoD Zombies are EU Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust aim training servers, Best Rust PvE servers and Rust zombie servers. Under these filters it shows on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of Revenants.gg Rust CoD Zombies?
Right now, Revenants.gg Rust CoD Zombies is online. Based on the uptime it reports, the last restart was about 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 16 September 2026.
Is Revenants.gg Rust CoD Zombies smooth to play on?
It averaged 98 server fps over the last 48 hours, and the lowest it got was 91. It reached a maximum of 749 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,643 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is Revenants.gg Rust CoD Zombies on?
The server Revenants.gg Rust CoD Zombies runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Revenants.gg Rust CoD Zombies use?
The EU tag is what Revenants.gg Rust CoD Zombies uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 217.182.197.185:28014.
Wipe schedule
What can you expect on wipe day on Revenants.gg Rust CoD Zombies?
The average peak for its recent wipes was 19 players. On the latest wipe, 17 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does Revenants.gg Rust CoD Zombies wipe?
Revenants.gg Rust CoD Zombies wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 12 days 21 hours ago.
How to join
How can I connect to Revenants.gg Rust CoD Zombies?
Enter client.connect 217.182.197.185:28014 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://revenants.gg.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^e,^d,EU,^p,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
