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Deployment dossierOnline

JP-APOLLO-RUST-PVE-SERVER

219.164.228.12:28015 checked 14m ago

monthly wipes moddedcarbonpve
Deploy
Zerg meter2%light
2/100 troops
7-day average8
peak 25
Rank#1,198
top 5%
Last wipe12d ago
monthly schedule
Next wipe · H-hour21d 23h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence

usual gap27.6 days
between real wipes
wipe-day peak26
players, last three wipes
crowd held0%
else halves by day 13

Coming wipes

21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW12d ago 30 – running 1
Fri 4 Sep, 08:06 UTC40d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装 EA · groups of 8+ · monthly · 72 on average
26/100
No limit8 · game default
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 40 on average
35/100
No limit8 · game default
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 19 on average
22/88
Zergmax 12
[JP][PvE]ゆるラス☮YURU RUST EA · groups of 12+ · monthly · 18 on average
2/75
No limit8 · game default
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 16 on average
10/100
No limit8 · game default
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 14 on average
8/200

Quick answers

from the figures on this page

Map and rules

What settings does JP-APOLLO-RUST-PVE-SERVER run?

No gather rate appears in the name JP-APOLLO-RUST-PVE-SERVER. 16 players is the most a group can hold. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is active on JP-APOLLO-RUST-PVE-SERVER?

The game generates the procedural map of size 4,500 on JP-APOLLO-RUST-PVE-SERVER with seed 1739184776. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is JP-APOLLO-RUST-PVE-SERVER?

JP-APOLLO-RUST-PVE-SERVER has 2 of its 100 slots filled right now. The seven-day average is 8 players, with a peak of 25. In the last two days, the peak hour was 12:00 UTC, with an average of 18 players.

Where does JP-APOLLO-RUST-PVE-SERVER sit in the rankings?

For player hours over the last week, JP-APOLLO-RUST-PVE-SERVER is #1,198, which puts it in the top 5% of all ranked servers.

Tags and filters

What do JP-APOLLO-RUST-PVE-SERVER's tags indicate?

The game's server browser reads these tags from JP-APOLLO-RUST-PVE-SERVER: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does JP-APOLLO-RUST-PVE-SERVER appear in Rust Zerg Life lists?

These Rust Zerg Life lists include JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Is JP-APOLLO-RUST-PVE-SERVER currently online and stable?

JP-APOLLO-RUST-PVE-SERVER is up and running as you read this. Based on the uptime it reports, the last restart was about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on JP-APOLLO-RUST-PVE-SERVER?

It averaged 89 server fps over the last 48 hours, and the lowest it got was 46. The world held as many as 198,142 entities, including buildings, deployables and everything else. The maximum memory it used was 8,482 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is JP-APOLLO-RUST-PVE-SERVER on?

On Windows, JP-APOLLO-RUST-PVE-SERVER runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does JP-APOLLO-RUST-PVE-SERVER use?

Its name points to Asia, though JP-APOLLO-RUST-PVE-SERVER publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 219.164.228.12:28015.

Wipe cycle

What happens on wipe day on JP-APOLLO-RUST-PVE-SERVER?

The average peak for its recent wipes was 26 players. On the latest wipe, 31 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 13.

What schedule does JP-APOLLO-RUST-PVE-SERVER follow for wipes?

Its only wipe is the monthly force wipe for JP-APOLLO-RUST-PVE-SERVER. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 20 hours ago is when its present world was created. Monthly wipes are listed in its tags.

Connect

What steps do I take to join JP-APOLLO-RUST-PVE-SERVER?

Join by entering client.connect 219.164.228.12:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/9AcbMCKcvd.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts16

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts16
Group limit The maximum team size is 16.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.