JP-APOLLO-RUST-PVE-SERVER
219.164.228.12:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW12d ago | 30 | – | running | 1 |
| Fri 4 Sep, 08:06 UTC40d ago | 23 | halved by day 13 | 27.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does JP-APOLLO-RUST-PVE-SERVER run?
No gather rate appears in the name JP-APOLLO-RUST-PVE-SERVER. 16 players is the most a group can hold. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
Which map is active on JP-APOLLO-RUST-PVE-SERVER?
The game generates the procedural map of size 4,500 on JP-APOLLO-RUST-PVE-SERVER with seed 1739184776. Same size and seed, same map: RustMaps shows it from this page.
Population
How full is JP-APOLLO-RUST-PVE-SERVER?
JP-APOLLO-RUST-PVE-SERVER has 2 of its 100 slots filled right now. The seven-day average is 8 players, with a peak of 25. In the last two days, the peak hour was 12:00 UTC, with an average of 18 players.
Where does JP-APOLLO-RUST-PVE-SERVER sit in the rankings?
For player hours over the last week, JP-APOLLO-RUST-PVE-SERVER is #1,198, which puts it in the top 5% of all ranked servers.
Tags and filters
What do JP-APOLLO-RUST-PVE-SERVER's tags indicate?
The game's server browser reads these tags from JP-APOLLO-RUST-PVE-SERVER: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does JP-APOLLO-RUST-PVE-SERVER appear in Rust Zerg Life lists?
These Rust Zerg Life lists include JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
Is JP-APOLLO-RUST-PVE-SERVER currently online and stable?
JP-APOLLO-RUST-PVE-SERVER is up and running as you read this. Based on the uptime it reports, the last restart was about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on JP-APOLLO-RUST-PVE-SERVER?
It averaged 89 server fps over the last 48 hours, and the lowest it got was 46. The world held as many as 198,142 entities, including buildings, deployables and everything else. The maximum memory it used was 8,482 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is JP-APOLLO-RUST-PVE-SERVER on?
On Windows, JP-APOLLO-RUST-PVE-SERVER runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does JP-APOLLO-RUST-PVE-SERVER use?
Its name points to Asia, though JP-APOLLO-RUST-PVE-SERVER publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 219.164.228.12:28015.
Wipe cycle
What happens on wipe day on JP-APOLLO-RUST-PVE-SERVER?
The average peak for its recent wipes was 26 players. On the latest wipe, 31 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 13.
What schedule does JP-APOLLO-RUST-PVE-SERVER follow for wipes?
Its only wipe is the monthly force wipe for JP-APOLLO-RUST-PVE-SERVER. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 20 hours ago is when its present world was created. Monthly wipes are listed in its tags.
Connect
What steps do I take to join JP-APOLLO-RUST-PVE-SERVER?
Join by entering client.connect 219.164.228.12:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/9AcbMCKcvd.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts16
Game
gmrust
mp100
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.