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[PVE]千里江陵一日还 纯净/仿官/半月清

220.192.97.4:22015 checked 6d ago

biweekly wipes vanillaoxidepve
Deploy
Zerg meter0%empty
0/64 troops
7-day average2
peak 6
Rank#5,403
top 24%
Last wipe13d ago
biweekly schedule
Next wipe · H-hour22h
Fri 16 Oct, 01:55 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 01:55 UTC, in 22h. Its biweekly schedule tag · low confidence

wipe-day peak15
players, last three wipes

Coming wipes

22hFri 16 Oct, 01:55 UTC
14d 22hFri 30 Oct, 01:55 UTC
21d 15hThu 5 Nov, 19:00 UTCFW
28d 22hFri 13 Nov, 01:55 UTC
42d 22hFri 27 Nov, 01:55 UTC

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:55 UTC13d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Server rules

What is the setup on [PVE]千里江陵一日还 纯净/仿官/半月清 when it comes to rules and settings?

You will not find a gather rate in the name [PVE]千里江陵一日还 纯净/仿官/半月清. That is the game's default: groups of up to 8 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. The plugins it runs number Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on [PVE]千里江陵一日还 纯净/仿官/半月清?

The game generates the procedural map of size 4,250 on [PVE]千里江陵一日还 纯净/仿官/半月清 with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.

Server population

How full is [PVE]千里江陵一日还 纯净/仿官/半月清?

The server [PVE]千里江陵一日还 纯净/仿官/半月清 is currently offline; it was last seen 6 days 4 hours ago. Its weekly average is 2 players and its highest point was 6.

Where does [PVE]千里江陵一日还 纯净/仿官/半月清 sit in the rankings?

In the top 24% of ranked servers, [PVE]千里江陵一日还 纯净/仿官/半月清 holds #5,403 for player hours over the last seven days.

Tags and filters

Who manages [PVE]千里江陵一日还 纯净/仿官/半月清?

The same operator most likely runs [PVE]千里江陵一日还 纯净/仿官/半月清 and 4 other servers we track, as they all publish a 824733.xyz hostname.

How should you read the tags on [PVE]千里江陵一日还 纯净/仿官/半月清?

For the game's server browser, [PVE]千里江陵一日还 纯净/仿官/半月清 publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp64 (Max players): It holds 64 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod). The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [PVE]千里江陵一日还 纯净/仿官/半月清?

Rust community servers for clans, Best Rust PvE servers and Vanilla servers for clans and zergs: that is where you will find [PVE]千里江陵一日还 纯净/仿官/半月清 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

Is [PVE]千里江陵一日还 纯净/仿官/半月清 currently online and stable?

No sign of [PVE]千里江陵一日还 纯净/仿官/半月清 at present: it was last seen 6 days 4 hours ago. Across the last 7 full days, 23 of 168 hours were online, which is 14%. The first time Rust Zerg Life saw it was on 1 October 2026.

What Rust version is [PVE]千里江陵一日还 纯净/仿官/半月清 on?

On Linux, [PVE]千里江陵一日还 纯净/仿官/半月清 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of [PVE]千里江陵一日还 纯净/仿官/半月清?

No region tag comes from [PVE]千里江陵一日还 纯净/仿官/半月清, but its name points to Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 220.192.97.4:22015.

Wipe schedule

What can you expect on wipe day on [PVE]千里江陵一日还 纯净/仿官/半月清?

Across its recent wipes, the busiest times averaged 15 players. 8 hours after the latest wipe, the crowd peaked.

What schedule does [PVE]千里江陵一日还 纯净/仿官/半月清 follow for wipes?

Its tag guides the prediction, as [PVE]千里江陵一日还 纯净/仿官/半月清's wipe record is too sparse to confirm the schedule. Friday 16 October at 01:55 UTC is when its next wipe is due. 13 days 1 hours ago is when its present world was created. A wipe every two weeks is published in its tags.

How to join

How can I connect to [PVE]千里江陵一日还 纯净/仿官/半月清?

Join by entering client.connect 220.192.97.4:22015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp64
Max players It holds 64 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.