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No limit8 · game default
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[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

EA 222.224.192.138:28030 checked 8h ago

monthly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 2
Rank#7,387
top 33% · #404 in EA
Last wipe9d ago
monthly schedule
Next wipe · H-hour22d 1h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123414:0018:0021:0001:0004:0008:00

Hourly average and peak, UTC.

Server performance

02040608014:0018:0021:0001:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 33% of all ranked servers, top 76% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Up to 8 players can group, which is the game's default. pve is its mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The game generates the procedural map of size 4,000 on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] with seed 130303. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Server population

How many players are on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The server [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is currently offline; it was last seen 8 hours ago. The seven-day average is 0 players, with a peak of 2.

What is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s ranking?

With a global rank of #7,387 for player hours over the last week, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is #404 in Asia and in the top 33% of ranked servers.

Tags and filters

Who operates [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], and by 5 other servers we track, so the same operator most likely runs them.

How should you read the tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

For the game's server browser, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EA (East Asia): In the server browser this one sits under East Asia. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] currently online and stable?

Currently offline, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was last seen 8 hours ago. It reports an uptime that puts the last restart at roughly 11 hours ago. It was up 76% of the time across the last 5 full days: 91 of 120 hours. Its first appearance in Rust Zerg Life records is 8 October 2026.

What is the performance like on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Over the past 48 hours, server fps averaged 57 and never dropped below 42. It reached a maximum of 107,037 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,769 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] use?

The server [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The EA tag is what [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] uses to list itself in Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 222.224.192.138:28030.

Wipe schedule

How often does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe, and on what days?

The estimate for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 9 days 3 hours ago. Monthly wipes are listed in its tags.

Connect

What steps do I take to join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28030 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EA
East Asia In the server browser this one sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.