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RnC 2 | Experimental

EA 23.106.54.134:28025 checked 9m ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/30 troops
7-day average0
peak 1
Rank#15,248
top 69% · #489 in EA
Last wipe1d ago
biweekly schedule
Next wipe · H-hour12d 21h
Tue 27 Oct, 13:30 UTC

Players

AveragePeakWipe
00.250.50.75113:0018:0023:0004:0009:0014:00Wiped Tue 13 Oct, 13:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0018:0023:0004:0009:0014:00Wiped Tue 13 Oct, 13:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 69% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Tuesday 27 October, 13:30 UTC, in 12d 21h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 14
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72/200
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No limit8 · game default
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average
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[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] EA · groups of 8+ · biweekly · 2 on average
2/40

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on RnC 2 | Experimental?

You will not find a gather rate in the name RnC 2 | Experimental. 10 players is the most a group can hold. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on RnC 2 | Experimental?

A procedural map, size 3,500 with seed 6480561, generated by the game, is what RnC 2 | Experimental runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How many players are on RnC 2 | Experimental?

Right now, 0 players are on RnC 2 | Experimental, which has 30 slots. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 15:00 UTC, with an average of 0 players.

What is RnC 2 | Experimental's ranking?

With a global rank of #15,248 for player hours over the last week, RnC 2 | Experimental is #489 in Asia and in the top 69% of ranked servers.

Tags and filters

What is the meaning of the tags on RnC 2 | Experimental?

For the game's server browser, RnC 2 | Experimental publishes these tags: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): It holds 30 players; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EA (East Asia): East Asia is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RnC 2 | Experimental appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RnC 2 | Experimental: Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust server list for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

About the server

What is the uptime and reliability of RnC 2 | Experimental?

You can join RnC 2 | Experimental now: it is online. The uptime figure it gives suggests it restarted around 23 hours ago. The first time Rust Zerg Life saw it was on 13 October 2026.

Is RnC 2 | Experimental smooth to play on?

Server fps held an average of 86 for the last 48 hours, with a minimum of 7. It reached a maximum of 68,557 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,209 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is RnC 2 | Experimental on?

On Windows, RnC 2 | Experimental runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find RnC 2 | Experimental?

In Asia, RnC 2 | Experimental lists itself with its EA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 23.106.54.134:28025.

Wipe cycle

What schedule does RnC 2 | Experimental follow for wipes?

The estimate for RnC 2 | Experimental's next wipe comes from biweekly: 14 days after its last wipe. On Tuesday 27 October at 13:30 UTC its next wipe is expected. The world in play right now was made 26 hours ago. Its tags show a wipe schedule of every two weeks.

How to join

What is the process to join RnC 2 | Experimental?

Enter client.connect 23.106.54.134:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/hTzDrZTVab.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^b,^r,EA,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp30
Max players It holds 30 players.
ts10
Group limit The maximum team size is 10.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EA
East Asia East Asia is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.