RnC 2 | Experimental
EA 23.106.54.134:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 13:30 UTC, in 12d 21h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on RnC 2 | Experimental?
You will not find a gather rate in the name RnC 2 | Experimental. 10 players is the most a group can hold. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on RnC 2 | Experimental?
A procedural map, size 3,500 with seed 6480561, generated by the game, is what RnC 2 | Experimental runs. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on RnC 2 | Experimental?
Right now, 0 players are on RnC 2 | Experimental, which has 30 slots. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 15:00 UTC, with an average of 0 players.
What is RnC 2 | Experimental's ranking?
With a global rank of #15,248 for player hours over the last week, RnC 2 | Experimental is #489 in Asia and in the top 69% of ranked servers.
Tags and filters
What is the meaning of the tags on RnC 2 | Experimental?
For the game's server browser, RnC 2 | Experimental publishes these tags: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): It holds 30 players; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EA (East Asia): East Asia is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does RnC 2 | Experimental appear in Rust Zerg Life lists?
These Rust Zerg Life lists include RnC 2 | Experimental: Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust server list for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
About the server
What is the uptime and reliability of RnC 2 | Experimental?
You can join RnC 2 | Experimental now: it is online. The uptime figure it gives suggests it restarted around 23 hours ago. The first time Rust Zerg Life saw it was on 13 October 2026.
Is RnC 2 | Experimental smooth to play on?
Server fps held an average of 86 for the last 48 hours, with a minimum of 7. It reached a maximum of 68,557 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,209 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is RnC 2 | Experimental on?
On Windows, RnC 2 | Experimental runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find RnC 2 | Experimental?
In Asia, RnC 2 | Experimental lists itself with its EA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 23.106.54.134:28025.
Wipe cycle
What schedule does RnC 2 | Experimental follow for wipes?
The estimate for RnC 2 | Experimental's next wipe comes from biweekly: 14 days after its last wipe. On Tuesday 27 October at 13:30 UTC its next wipe is expected. The world in play right now was made 26 hours ago. Its tags show a wipe schedule of every two weeks.
How to join
What is the process to join RnC 2 | Experimental?
Enter client.connect 23.106.54.134:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/hTzDrZTVab.
Server tags
Published as mp30,ptrak,$r?,v2634,^b,^r,EA,^p,gmrust,cs167781,ts10,^o^z
Game
gmrust
mp30
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.