RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustDockerServerOnWhy

24.42.149.142:28015 checked 9m ago

Deploy
Zerg meter0%empty
0/500 troops
7-day average0
peak 2
Rank#7,003
top 31%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW12d ago 2 – running 0
Wed 30 Sep, 23:26 UTC13d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC39d ago – – 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
169/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 356 on average
124/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
238/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 334 on average
99/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
13/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
98/100

Quick answers

from the figures on this page

Map and rules

What settings does RustDockerServerOnWhy run?

No gather rate appears in the name RustDockerServerOnWhy. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched off.

Which map is active on RustDockerServerOnWhy?

A procedural map, generated by the game, is what RustDockerServerOnWhy runs.

Server population

How many players are on RustDockerServerOnWhy?

Right now, 0 players are on RustDockerServerOnWhy, which has 500 slots. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours came at 02:00 UTC, with 0 players.

What is RustDockerServerOnWhy's ranking?

For player hours over the last week, RustDockerServerOnWhy is #7,003, which puts it in the top 31% of all ranked servers.

Server tags

How should you read the tags on RustDockerServerOnWhy?

What the game's server browser gets from RustDockerServerOnWhy is this tag list: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): Capacity: 500; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RustDockerServerOnWhy?

These Rust Zerg Life lists include RustDockerServerOnWhy: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is RustDockerServerOnWhy, and is it up?

Right now, RustDockerServerOnWhy is online. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What Rust version is RustDockerServerOnWhy on?

The server RustDockerServerOnWhy runs Rust network protocol 2634 and build 167584 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RustDockerServerOnWhy?

There is no region published by RustDockerServerOnWhy. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 24.42.149.142:28015.

Wipe schedule

What happens on wipe day on RustDockerServerOnWhy?

Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does RustDockerServerOnWhy wipe, and on what days?

RustDockerServerOnWhy wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 12 days 7 hours ago.

Join the server

What is the process to join RustDockerServerOnWhy?

You can join by opening the console with F1 and typing client.connect 24.42.149.142:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp500
Max players Capacity: 500.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.