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No limit8 · game default
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Project Plagued - LOCAL Flying Car v0.2 Test

24.45.218.201:28015 checked 30d ago

moddedoxide
Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak –
Rank–
score 0
Last wipe33d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does Project Plagued - LOCAL Flying Car v0.2 Test run?

There is no gather rate in the name Project Plagued - LOCAL Flying Car v0.2 Test. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Player count

How full is Project Plagued - LOCAL Flying Car v0.2 Test?

At present, Project Plagued - LOCAL Flying Car v0.2 Test is offline and its last appearance was 30 days 18 hours ago.

Lists and tags

What do Project Plagued - LOCAL Flying Car v0.2 Test's tags indicate?

The game's server browser reads these tags from Project Plagued - LOCAL Flying Car v0.2 Test: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs162989 (Build): Build number: 162989; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Project Plagued - LOCAL Flying Car v0.2 Test appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Project Plagued - LOCAL Flying Car v0.2 Test are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

How reliable is Project Plagued - LOCAL Flying Car v0.2 Test, and is it up?

No sign of Project Plagued - LOCAL Flying Car v0.2 Test at present: it was last seen 30 days 18 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What Rust version is Project Plagued - LOCAL Flying Car v0.2 Test on?

The server Project Plagued - LOCAL Flying Car v0.2 Test runs Rust network protocol 2633 and build 162989 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Project Plagued - LOCAL Flying Car v0.2 Test?

No region is published by Project Plagued - LOCAL Flying Car v0.2 Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 24.45.218.201:28015.

Wipe days

When does Project Plagued - LOCAL Flying Car v0.2 Test wipe?

So few of Project Plagued - LOCAL Flying Car v0.2 Test's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 33 days 5 hours ago is when its present world was created.

How to join

What is the process to join Project Plagued - LOCAL Flying Car v0.2 Test?

Enter client.connect 24.45.218.201:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players The server has 5 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs162989
Build Build number: 162989.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.