Cyclops Monthly Server {US}
24.5.139.173:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:54 UTC13d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Cyclops Monthly Server {US} when it comes to rules and settings?
You will not find a gather rate in the name Cyclops Monthly Server {US}. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.
What is the map on Cyclops Monthly Server {US}?
A procedural map, size 4,250 with seed 481893192, generated by the game, is what Cyclops Monthly Server {US} runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is Cyclops Monthly Server {US}?
The server Cyclops Monthly Server {US} is currently at 3 players out of 50 slots. The seven-day average is 2 players, with a peak of 4. In the last two days, the peak hour was 20:00 UTC, with an average of 3 players.
Where does Cyclops Monthly Server {US} sit in the rankings?
In the top 10% of ranked servers, Cyclops Monthly Server {US} holds #2,275 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on Cyclops Monthly Server {US}?
For the game's server browser, Cyclops Monthly Server {US} publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Cyclops Monthly Server {US} appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Cyclops Monthly Server {US}: Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
How reliable is Cyclops Monthly Server {US}, and is it up?
Right now, Cyclops Monthly Server {US} is online. The uptime figure it gives suggests it restarted around 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
Is Cyclops Monthly Server {US} smooth to play on?
It averaged 76 server fps over the last 48 hours, and the lowest it got was 26. The world held as many as 226,490 entities, including buildings, deployables and everything else. Memory use peaked at 6,844 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Cyclops Monthly Server {US} using?
The server Cyclops Monthly Server {US} runs Rust network protocol 2634 and build 167781 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Cyclops Monthly Server {US}?
No region tag comes from Cyclops Monthly Server {US}, but its name points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 24.5.139.173:28015.
Wipe schedule
What happens on wipe day on Cyclops Monthly Server {US}?
The average peak for its recent wipes was 5 players. On the latest wipe, 36 hours after the wipe, the crowd hit its peak.
What schedule does Cyclops Monthly Server {US} follow for wipes?
The record of Cyclops Monthly Server {US}'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 13 days 1 hours ago.
Join the server
How can I connect to Cyclops Monthly Server {US}?
Enter client.connect 24.5.139.173:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
