RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Dying Light PvE

24.66.56.92:28018 checked 26d ago

moddedcarbonpve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,523
no region published
Last wipe31d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 206 on average
191/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 206 on average
237/2000
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 77 on average
35/200
No limit8 · game default
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装 EA · groups of 8+ · monthly · 77 on average
26/100
No limit8 · game default
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 66 on average
88/200
Zergmax 16
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 65 on average
23/100

Quick answers

from the figures on this page

Server rules

What settings does Dying Light PvE run?

You will not find a gather rate in the name Dying Light PvE. That is the game's default: groups of up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Player count

How many players are on Dying Light PvE?

At present, Dying Light PvE is offline and its last appearance was 26 days 19 hours ago.

Where does Dying Light PvE sit in the rankings?

For player hours over the last week, Dying Light PvE is #15,523, which puts it in the top – of all ranked servers.

Tags and filters

How should you read the tags on Dying Light PvE?

For the game's server browser, Dying Light PvE publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): It runs build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Dying Light PvE appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find Dying Light PvE among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server info

What is the uptime and reliability of Dying Light PvE?

Currently offline, Dying Light PvE was last seen 26 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 17 September 2026.

What version is Dying Light PvE using?

The server Dying Light PvE runs Rust network protocol 2633 and build 163794 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Dying Light PvE use?

From Dying Light PvE, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 24.66.56.92:28018.

Wipe cycle

When does Dying Light PvE wipe?

So few of Dying Light PvE's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 31 days ago.

How to join

What is the process to join Dying Light PvE?

Join by entering client.connect 24.66.56.92:28018 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build It runs build 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.