RUST test
27.130.146.134:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on RUST test?
No gather rate appears in the name RUST test. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Which map is active on RUST test?
Generated by the game: the procedural map on RUST test.
Server population
How full is RUST test?
At present, RUST test is offline and its last appearance was 10 days 17 hours ago.
What is RUST test's ranking?
For player hours over the last week, RUST test is #15,572, which puts it in the top 69% of all ranked servers.
Lists and tags
How should you read the tags on RUST test?
What the game's server browser gets from RUST test is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover RUST test?
These Rust Zerg Life lists include RUST test: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is RUST test currently online and stable?
Currently offline, RUST test was last seen 10 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 2 October 2026.
Which Rust build does RUST test use?
Rust network protocol 2634 and build 166652 is what RUST test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does RUST test use?
There is no region published by RUST test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 27.130.146.134:28015.
Wipe cycle
What schedule does RUST test follow for wipes?
So few of RUST test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 12 days 9 hours ago.
How to join
How can I connect to RUST test?
You can join by opening the console with F1 and typing client.connect 27.130.146.134:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.