TEST
31.144.33.136:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on TEST when it comes to rules and settings?
No gather rate appears in the name TEST. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on TEST?
The game generates the procedural map TEST runs.
Server population
What is the population like on TEST?
The server TEST is currently offline; it was last seen 4 days 18 hours ago. Its weekly average is 1 players and its highest point was 1.
What is TEST's ranking?
In the top 55% of ranked servers, TEST holds #12,168 for player hours over the last seven days.
Tags and filters
What do TEST's tags indicate?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover TEST?
These Rust Zerg Life lists include TEST: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
How reliable is TEST, and is it up?
Currently offline, TEST was last seen 4 days 18 hours ago. It was up 0% of the time across the last 4 full days: 0 of 96 hours. The first time Rust Zerg Life saw it was on 9 October 2026.
What version is TEST using?
Rust network protocol 2634 and build 167398 is what TEST runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TEST?
There is no region published by TEST. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 31.144.33.136:28015.
Wipe days
What schedule does TEST follow for wipes?
With so few wipes on record for TEST, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 4 days 21 hours ago is when its present world was created.
How to join
How can I connect to TEST?
Join by entering client.connect 31.144.33.136:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.