nameserver
31.180.158.121:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on nameserver when it comes to rules and settings?
You will not find a gather rate in the name nameserver. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on nameserver?
Generated by the game: the procedural map on nameserver.
Server population
How many players are on nameserver?
The server nameserver is currently offline; it was last seen 30 days 7 hours ago.
Tags and filters
How should you read the tags on nameserver?
What the game's server browser gets from nameserver is this tag list: gmrust (Game mode): Standard survival gameplay; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does nameserver appear in Rust Zerg Life lists?
These Rust Zerg Life lists include nameserver: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Is nameserver currently online and stable?
No sign of nameserver at present: it was last seen 30 days 7 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 13 September 2026.
What Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does nameserver use?
From nameserver, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 31.180.158.121:28015.
Wipe schedule
When does nameserver wipe?
The record of nameserver's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 30 days 10 hours ago.
Join the server
What is the process to join nameserver?
Join by entering client.connect 31.180.158.121:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.