Local protocol reference
31.208.58.48:28031 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:28 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Local protocol reference run?
There is no gather rate in the name Local protocol reference. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
What is the map on Local protocol reference?
Generated by the game: the procedural map on Local protocol reference.
Server population
How many players are on Local protocol reference?
At present, Local protocol reference is offline and its last appearance was 7 days 2 hours ago. The average player count for the last seven days is 0.
What is Local protocol reference's ranking?
In the top 72% of ranked servers, Local protocol reference holds #15,966 for player hours over the last seven days.
Lists and tags
How should you read the tags on Local protocol reference?
What the game's server browser gets from Local protocol reference is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptsw (Networking): 'sw' is the network layer this server uses; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Local protocol reference appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Local protocol reference are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
How reliable is Local protocol reference, and is it up?
Currently offline, Local protocol reference was last seen 7 days 2 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its first appearance in Rust Zerg Life records is 6 October 2026.
What version is Local protocol reference using?
The server Local protocol reference runs Rust network protocol 2634 and build 166652 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Local protocol reference?
From Local protocol reference, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 31.208.58.48:28031.
Wipe cycle
What happens on wipe day on Local protocol reference?
The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.
What schedule does Local protocol reference follow for wipes?
So few of Local protocol reference's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 7 days 2 hours ago.
How to join
How can I connect to Local protocol reference?
Enter client.connect 31.208.58.48:28031 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptsw
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.