RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Moon's Fun House

31.214.196.157:7917 checked 10m ago

Deploy
Zerg meter0%empty
0/55 troops
7-day average0
peak –
Rank#15,915
top 72%
Last wipe12d ago
no schedule published
Next wipe · H-hour22d 4h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
569/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 345 on average
386/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
166/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 326 on average
319/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 276 on average
315/400

Quick answers

from the figures on this page

Rules and settings

What is the setup on Moon's Fun House when it comes to rules and settings?

There is no gather rate in the name Moon's Fun House. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on Moon's Fun House?

Size 4,000, seed 6738, generated by the game: the procedural map on Moon's Fun House. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How full is Moon's Fun House?

Moon's Fun House has 0 of its 55 slots filled right now. Its seven-day average stands at 0 players.

What position does Moon's Fun House hold in the server rankings?

In the top 72% of ranked servers, Moon's Fun House holds #15,915 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Moon's Fun House?

What the game's server browser gets from Moon's Fun House is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp55 (Max players): The server has 55 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Moon's Fun House?

These Rust Zerg Life lists include Moon's Fun House: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Moon's Fun House, and is it up?

Right now, Moon's Fun House is online. The uptime figure it gives suggests it restarted around 13 minutes ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is Moon's Fun House smooth to play on?

It averaged 85 server fps over the last 48 hours, and the lowest it got was 62. The world held as many as 91,630 entities, including buildings, deployables and everything else. Memory use peaked at 2,340 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Moon's Fun House on?

Rust network protocol 2634 and build 167781 is what Moon's Fun House runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Moon's Fun House?

From Moon's Fun House, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 31.214.196.157:7917.

Wipe days

What happens on wipe day on Moon's Fun House?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does Moon's Fun House follow for wipes?

Once a month Moon's Fun House wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 12 days 19 hours ago is when its present world was created.

Join the server

What is the process to join Moon's Fun House?

You can join by opening the console with F1 and typing client.connect 31.214.196.157:7917. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp55,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp55
Max players The server has 55 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.