Test
31.25.238.214:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Test when it comes to rules and settings?
No gather rate appears in the name Test. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on Test?
The game generates the procedural map Test runs.
Player count
What is the population like on Test?
At present, Test is offline and its last appearance was 39 hours ago. Averaging 1 players over seven days, it peaked at 1. In the last two days, the peak hour was 20:00 UTC, with an average of 1 players.
What is Test's ranking?
In the top 47% of ranked servers, Test holds #10,341 for player hours over the last seven days.
Lists and tags
How should you read the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Test: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server info
Is Test currently online and stable?
No sign of Test at present: it was last seen 39 hours ago. Over the past 1 full day, 0 of 24 hours were up, giving 0% uptime. Its first appearance in Rust Zerg Life records is 12 October 2026.
What Rust version is Test on?
Rust network protocol 2634 and build 167058 is what Test runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Test?
No region is published by Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 31.25.238.214:28015.
Wipe cycle
What schedule does Test follow for wipes?
So few of Test's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 6 days 16 hours ago is when its present world was created.
Join the server
How can I connect to Test?
Join by entering client.connect 31.25.238.214:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp2
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.