RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

C0deX Build&Base Creative

34.6.76.50:28015 checked 8m ago

biweekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#14,350
top 64%
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 23h
Thu 15 Oct, 18:04 UTC

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:04 UTC, in 1d 23h. Its biweekly schedule tag · low confidence

usual gap1.2 days
between real wipes
wipe-day peak2
players, last three wipes

Coming wipes

1d 23hThu 15 Oct, 18:04 UTC
15d 23hThu 29 Oct, 18:04 UTC
23d 0hThu 5 Nov, 19:00 UTCFW
29d 23hThu 12 Nov, 18:04 UTC
43d 23hThu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW12d ago 0 – running 0
Wed 30 Sep, 12:32 UTC13d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 2 on average
1/100
No limit8 · game default 230/999
No limit8 · game default 80/999
No limit8 · game default 30/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
25/100
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
58/100

Quick answers

from the figures on this page

Rules and settings

What settings does C0deX Build&Base Creative run?

No gather rate appears in the name C0deX Build&Base Creative. The group cap is 8 players, the default for the game. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Which map is active on C0deX Build&Base Creative?

The game generates the procedural map of size 6,000 on C0deX Build&Base Creative with seed 847281. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Player count

How many players are on C0deX Build&Base Creative?

C0deX Build&Base Creative has 0 of its 40 slots filled right now. Its weekly average is 0 players and its highest point was 1.

What is C0deX Build&Base Creative's ranking?

For player hours over the last week, C0deX Build&Base Creative is #14,350, which puts it in the top 64% of all ranked servers.

Server tags

How should you read the tags on C0deX Build&Base Creative?

The game's server browser reads these tags from C0deX Build&Base Creative: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): It runs build 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^c (Creative): Sandbox building with no gathering required; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover C0deX Build&Base Creative?

These Rust Zerg Life lists include C0deX Build&Base Creative: Modded Rust servers for clans and zergs, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

How reliable is C0deX Build&Base Creative, and is it up?

You can join C0deX Build&Base Creative now: it is online. The uptime figure it gives suggests it restarted around 11 days 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 23 September 2026.

Is C0deX Build&Base Creative smooth to play on?

It averaged 229 server fps over the last 48 hours, and the lowest it got was 112. It reached a maximum of 3,346 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 8,029 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does C0deX Build&Base Creative use?

The server C0deX Build&Base Creative runs Rust network protocol 2634 and build 166494 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find C0deX Build&Base Creative?

There is no region published by C0deX Build&Base Creative. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 34.6.76.50:28015.

Wipe schedule

What can you expect on wipe day on C0deX Build&Base Creative?

At their busiest, its recent wipes drew an average of 2 players. 0 hours after the latest wipe, the crowd peaked.

When does C0deX Build&Base Creative wipe?

The prediction follows its tag because not enough of C0deX Build&Base Creative's wipes are on record to confirm the schedule. Thursday 15 October at 18:04 UTC is when its next wipe is due. 12 days ago is when its present world was created. A wipe every two weeks is published in its tags.

Connect

What steps do I take to join C0deX Build&Base Creative?

You can join by opening the console with F1 and typing client.connect 34.6.76.50:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build It runs build 166494.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^c
Creative Sandbox building with no gathering required.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.