Test
37.193.19.143:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Test?
No gather rate appears in the name Test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
Population
How full is Test?
At present, Test is offline and its last appearance was 17 days 22 hours ago.
What is Test's ranking?
For player hours over the last week, Test is #16,949, which puts it in the top 72% of all ranked servers.
Tags and filters
How should you read the tags on Test?
What the game's server browser gets from Test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Test appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Test are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of Test?
No sign of Test at present: it was last seen 17 days 22 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 27 September 2026.
What version is Test using?
Rust network protocol 2633 and build 165217 is what Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Test?
No region is published by Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 37.193.19.143:28015.
Wipe days
How often does Test wipe, and on what days?
The record of Test's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 18 days 4 hours ago is when its present world was created.
How to join
What steps do I take to join Test?
You can join by opening the console with F1 and typing client.connect 37.193.19.143:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.