GFTS#1
37.212.26.13:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does GFTS#1 run?
There is no gather rate in the name GFTS#1. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on GFTS#1?
Generated by the game: the procedural map on GFTS#1.
Server population
What is the population like on GFTS#1?
Last seen 10 days 10 hours ago, GFTS#1 is offline at the moment.
What position does GFTS#1 hold in the server rankings?
In the top 61% of ranked servers, GFTS#1 holds #13,917 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on GFTS#1?
What the game's server browser gets from GFTS#1 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp3 (Max players): Capacity: 3; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does GFTS#1 appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include GFTS#1 are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of GFTS#1?
Currently offline, GFTS#1 was last seen 10 days 10 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 3 October 2026.
Which Rust build does GFTS#1 use?
Rust network protocol 2634 and build 166652 is what GFTS#1 runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find GFTS#1?
There is no region published by GFTS#1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 37.212.26.13:28015.
Wipe schedule
What schedule does GFTS#1 follow for wipes?
The record of GFTS#1's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 10 days 11 hours ago is when its present world was created.
Connect
What steps do I take to join GFTS#1?
Join by entering client.connect 37.212.26.13:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.