RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Offline Multiplayer Simulation

37.221.100.92:28015 checked 24d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,405
no region published
Last wipe24d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 08:18 UTC24d ago 1 – running 0
Fri 18 Sep, 13:53 UTC25d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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28/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
31/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
93/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
1/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
18/700

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Offline Multiplayer Simulation?

There is no gather rate in the name Offline Multiplayer Simulation. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on Offline Multiplayer Simulation?

A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.

Player count

What is the population like on Offline Multiplayer Simulation?

The server Offline Multiplayer Simulation is currently offline; it was last seen 24 days 14 hours ago.

Where does Offline Multiplayer Simulation sit in the rankings?

For player hours over the last week, Offline Multiplayer Simulation is #15,405, which puts it in the top – of all ranked servers.

Server tags

What do Offline Multiplayer Simulation's tags indicate?

The game's server browser reads these tags from Offline Multiplayer Simulation: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Offline Multiplayer Simulation?

The Rust Zerg Life lists that include Offline Multiplayer Simulation are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

How reliable is Offline Multiplayer Simulation, and is it up?

Offline Multiplayer Simulation is offline at the moment; the last time it was seen was 24 days 14 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 17 September 2026.

What version is Offline Multiplayer Simulation using?

On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 164530. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Offline Multiplayer Simulation use?

From Offline Multiplayer Simulation, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 37.221.100.92:28015.

Wipe cycle

What happens on wipe day on Offline Multiplayer Simulation?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does Offline Multiplayer Simulation wipe, and on what days?

The record of Offline Multiplayer Simulation's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 24 days 21 hours ago.

How to join

What steps do I take to join Offline Multiplayer Simulation?

Join by entering client.connect 37.221.100.92:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.