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Deployment dossierOnline

RedLava.World | Rust

EU 37.221.93.134:29015 checked 12m ago

vanilla
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#7,097
top 32% · #1948 in EU
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 05:48 UTC6d ago 1 – running 0
Mon 5 Oct, 00:35 UTC9d ago 1 halved by day 1 3.2 days 0
Sun 4 Oct, 12:42 UTC10d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RedLava.World | Rust?

There is no gather rate in the name RedLava.World | Rust. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on RedLava.World | Rust?

The game generates the procedural map of size 4,500 on RedLava.World | Rust with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Population

How many players are on RedLava.World | Rust?

Right now, 0 players are on RedLava.World | Rust, which has 50 slots. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 15:00 UTC, with 1 players.

What is RedLava.World | Rust's ranking?

With a global rank of #7,097 for player hours over the last week, RedLava.World | Rust is #1,948 in Europe and in the top 32% of ranked servers.

Tags and filters

How should you read the tags on RedLava.World | Rust?

The game's server browser reads these tags from RedLava.World | Rust: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RedLava.World | Rust appear in Rust Zerg Life lists?

EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find RedLava.World | Rust among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is RedLava.World | Rust currently online and stable?

RedLava.World | Rust is up and running as you read this. It reports an uptime that puts the last restart at roughly 16 hours ago. It was up 83% of the time across the last 7 full days: 139 of 168 hours. The first time Rust Zerg Life saw it was on 4 October 2026.

What is the performance like on RedLava.World | Rust?

It averaged 60 server fps over the last 48 hours, and the lowest it got was 26. The world held as many as 140,557 entities, including buildings, deployables and everything else. The maximum memory it used was 3,441 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does RedLava.World | Rust use?

Rust network protocol 2634 and build 167781 is what RedLava.World | Rust runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RedLava.World | Rust?

In Europe, RedLava.World | Rust lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 37.221.93.134:29015.

Wipe cycle

What happens on wipe day on RedLava.World | Rust?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 4 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 1.

What schedule does RedLava.World | Rust follow for wipes?

RedLava.World | Rust wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 6 days 11 hours ago.

Join the server

How can I connect to RedLava.World | Rust?

Enter client.connect 37.221.93.134:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rust.redlava.world/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.