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No limit8 · game default
Deployment dossierOnline

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10

EU 37.230.137.172:20900 checked 6m ago

3x weekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak 4
Rank#6,078
top 27% · #1811 in EU
Last wipe12d ago
weekly schedule
Next wipe · H-hour1d 7h
Fri 16 Oct, 09:14 UTC

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:14 UTC, in 1d 7h. Its weekly schedule tag · low confidence

usual gap10.9 days
between real wipes
wipe-day peak4
players, last three wipes
crowd held0%
else halves by day 7

Coming wipes

1d 7hFri 16 Oct, 09:14 UTC
8d 7hFri 23 Oct, 09:14 UTC
15d 7hFri 30 Oct, 09:14 UTC
21d 17hThu 5 Nov, 19:00 UTCFW
22d 7hFri 6 Nov, 09:14 UTC
29d 7hFri 13 Nov, 09:14 UTC
36d 7hFri 20 Nov, 09:14 UTC
43d 7hFri 27 Nov, 09:14 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC12d ago 3 – running 0
Mon 21 Sep, 11:25 UTC23d ago 4 halved by day 7 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
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168/200
Zergmax 14
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 150 on average
68/125
Zergmax 12
[EU] Upsurge Main | 3x Vanilla | 13/10 EU · groups of 12+ · 3x · weekly · 92 on average
26/160
No limit8 · game default
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 78 on average
12/100
No limit8 · game default
Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust| EU · groups of 8+ · 3x · weekly · 10 on average
3/200
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 295 on average
2/1000

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 goes by 3x gather, as its name says. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.

Which map is active on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Size 3,000, seed 448763601, generated by the game: the procedural map on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Right now, 0 players are on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, which has 150 slots. Averaging 0 players over seven days, it peaked at 4. The highest average over the last 48 hours came at 20:00 UTC, with 1 players.

Where does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 sit in the rankings?

For player hours in the last week, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 ranks #6,078 overall and #1,811 in Europe, placing it in the top 27% of ranked servers.

Tags and filters

What is the meaning of the tags on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

The game's server browser reads these tags from RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): It holds 150 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): Europe is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10: 3x Rust servers for clans, EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

About the server

Is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 currently online and stable?

You can join RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 now: it is online. The uptime figure it gives suggests it restarted around 18 hours ago. Over the last 7 full days, uptime was 95%: 160 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 smooth to play on?

Over the past 48 hours, server fps averaged 237 and never dropped below 229. It reached a maximum of 48,179 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,336 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 on?

Rust network protocol 2634 and build 167781 is what RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

In Europe, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 37.230.137.172:20900.

Wipe schedule

What can you expect on wipe day on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

The average peak for its recent wipes was 4 players. On the latest wipe, 13 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 7.

What schedule does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 follow for wipes?

With too few wipes recorded to confirm RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10's schedule, the prediction comes from its tag. Friday 16 October at 09:14 UTC is when its next wipe is due. The world it is running now dates from 12 days 13 hours ago. Its tags carry a weekly wipe schedule.

Connect

What is the process to join RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Join by entering client.connect 37.230.137.172:20900 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at http://retrorust.store.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp150
Max players It holds 150 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.