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МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST

EU 37.230.137.223:27032 checked 11m ago

biweekly wipes vanillaoxide
Deploy
Zerg meter0%light
1/300 troops
7-day average2
peak 13
Rank#2,300
top 10% · #864 in EU
Last wipe11d ago
biweekly schedule
Next wipe · H-hour2d 8h
Sat 17 Oct, 14:36 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 14:36 UTC, in 2d 8h. Its biweekly schedule tag · low confidence

usual gap1.4 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

2d 8hSat 17 Oct, 14:36 UTC
16d 8hSat 31 Oct, 14:36 UTC
21d 13hThu 5 Nov, 19:00 UTCFW
30d 8hSat 14 Nov, 14:36 UTC

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:36 UTC11d ago 4 – running 2
Sat 3 Oct, 06:44 UTC11d ago 3 – 0.3 days 0
Thu 1 Oct, 19:58 UTC FW13d ago 3 – 1.4 days 0
Fri 18 Sep, 12:23 UTC26d ago 2 held half 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?

No gather rate appears in the name МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST. 100 players is the most a group can hold. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. It runs plugins: Oxide. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The game generates the procedural map of size 4,500 on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Server population

How full is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The server МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is currently at 1 players out of 300 slots. The seven-day average is 2 players, with a peak of 13. In the last two days, the peak hour was 16:00 UTC, with an average of 4 players.

What position does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST hold in the server rankings?

In Europe, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is #864, and globally it is #2,300 for player hours over the last seven days, within the top 10% of all ranked servers.

Tags and filters

What do МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST's tags indicate?

For the game's server browser, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp300 (Max players): The server has 300 slots; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): The server browser puts it in Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The Rust Zerg Life lists that include МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST are EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is up and running as you read this. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

Server fps held an average of 132 for the last 48 hours, with a minimum of 13. It reached a maximum of 119,612 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,106 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST use?

The server МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST use?

With its EU tag, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 37.230.137.223:27032.

Wipe schedule

What can you expect on wipe day on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The average peak for its recent wipes was 3 players. The crowd on the latest wipe peaked 44 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST follow for wipes?

Its tag guides the prediction, as МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST's wipe record is too sparse to confirm the schedule. It is due to wipe next on Saturday 17 October at 14:36 UTC. 11 days 20 hours ago is when its present world was created. The tags hold a fortnightly wipe schedule.

Connect

What steps do I take to join МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

Enter client.connect 37.230.137.223:27032 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://m.vk.com/re_rustclub.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts100,^o

Game

gmrust
Game mode Survival in the standard Rust mode.
mp300
Max players The server has 300 slots.
ts100
Group limit Teams are capped at 100.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.