Waterworld
EU 37.26.136.61:28115 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 16:19 UTC, in 13d 2h. Its biweekly schedule tag · low confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:19 UTC21h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Waterworld?
You will not find a gather rate in the name Waterworld. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.
What is the map on Waterworld?
The game generates the procedural map of size 2,500 on Waterworld with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Moldova_X1000.
Player count
How many players are on Waterworld?
The server Waterworld is currently at 0 players out of 100 slots. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 15:00 UTC, with 1 players.
What is Waterworld's ranking?
For player hours in the last week, Waterworld ranks #11,482 overall and #2,335 in Europe, placing it in the top 53% of ranked servers.
Lists and tags
What is the meaning of the tags on Waterworld?
For the game's server browser, Waterworld publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; EU (Europe): In the server browser this one sits under Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Waterworld?
The Rust Zerg Life lists that include Waterworld are EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
About the server
Is Waterworld currently online and stable?
Right now, Waterworld is online. Based on the uptime it reports, the last restart was about 1 hours ago. It was online 33% of the time over the last 1 full day: 8 hours out of 24. The first time Rust Zerg Life saw it was on 19 October 2026.
How well does Waterworld perform?
It averaged 58 server fps over the last 48 hours, and the lowest it got was 43. The world held as many as 49,679 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,329 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does Waterworld use?
Rust network protocol 2634 and build 167781 is what Waterworld runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Waterworld use?
With its EU tag, Waterworld lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 37.26.136.61:28115.
Wipe days
When does Waterworld wipe?
The prediction follows its tag because not enough of Waterworld's wipes are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 16:19 UTC. 21 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.
Join the server
What steps do I take to join Waterworld?
You can join by opening the console with F1 and typing client.connect 37.26.136.61:28115. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmvanilla,cs167781,ts8
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.