RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

CL and Angels

38.22.128.234:28215 checked 10m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#7,165
top 32%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.2 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:41 UTC9d ago 2 – running 0
Thu 1 Oct, 19:30 UTC FW12d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
496/550
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
440/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 332 on average
254/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 321 on average
408/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
47/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 272 on average
361/450

Quick answers

from the figures on this page

Rules and settings

What is the setup on CL and Angels when it comes to rules and settings?

No gather rate appears in the name CL and Angels. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on CL and Angels?

A procedural map, size 2,259 with seed 10, generated by the game, is what CL and Angels runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is CL and Angels?

The server CL and Angels is currently at 0 players out of 50 slots. The seven-day average is 0 players, with a peak of 2.

What is CL and Angels's ranking?

In the top 32% of ranked servers, CL and Angels holds #7,165 for player hours over the last seven days.

Server tags

How should you read the tags on CL and Angels?

The game's server browser reads these tags from CL and Angels: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does CL and Angels appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find CL and Angels among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of CL and Angels?

Right now, CL and Angels is online. Based on the uptime it reports, the last restart was about 23 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on CL and Angels?

Server fps held an average of 233 for the last 48 hours, with a minimum of 222. It reached a maximum of 25,016 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 1,490 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is CL and Angels on?

The server CL and Angels runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of CL and Angels?

From CL and Angels, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 38.22.128.234:28215.

Wipe cycle

What can you expect on wipe day on CL and Angels?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in.

When does CL and Angels wipe?

The record of CL and Angels's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 9 days 18 hours ago.

Connect

What is the process to join CL and Angels?

Join by entering client.connect 38.22.128.234:28215 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.