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No limit8 · game default
Deployment dossierOnline

128 Tick Vanilla+ optimized by phrinj

NA · us2 40.160.241.203:28015 checked 9m ago

monthly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#6,273
top 28% · #1023 in NA
Last wipe18h ago
monthly schedule
Next wipe · H-hour22d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75111:0015:0019:0022:0002:0006:00Wiped Tue 13 Oct, 13:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

usual gap0.9 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

22d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:32 UTC18h ago – – running 1
Thu 8 Oct, 01:39 UTC6d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC6d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC8d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC9d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC10d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC12d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW12d ago 1 – 0.5 days 0
Thu 1 Oct, 11:04 UTC12d ago 1 – 0.3 days 1
Wed 30 Sep, 10:06 UTC13d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on 128 Tick Vanilla+ optimized by phrinj when it comes to rules and settings?

You will not find a gather rate in the name 128 Tick Vanilla+ optimized by phrinj. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on 128 Tick Vanilla+ optimized by phrinj?

The game generates the procedural map of size 2,500 on 128 Tick Vanilla+ optimized by phrinj with seed 7721094. Same size and seed, same map: RustMaps shows it from this page.

Player count

How many players are on 128 Tick Vanilla+ optimized by phrinj?

Right now, 0 players are on 128 Tick Vanilla+ optimized by phrinj, which has 100 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 16:00 UTC, with 1 players.

Where does 128 Tick Vanilla+ optimized by phrinj sit in the rankings?

For player hours in the last week, 128 Tick Vanilla+ optimized by phrinj ranks #6,273 overall and #1,023 in North America, placing it in the top 28% of ranked servers.

Server tags

What do 128 Tick Vanilla+ optimized by phrinj's tags indicate?

The game's server browser reads these tags from 128 Tick Vanilla+ optimized by phrinj: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $rus2 (Region code): The region code for this server is us2; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does 128 Tick Vanilla+ optimized by phrinj appear in Rust Zerg Life lists?

These Rust Zerg Life lists include 128 Tick Vanilla+ optimized by phrinj: Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

About the server

Is 128 Tick Vanilla+ optimized by phrinj currently online and stable?

You can join 128 Tick Vanilla+ optimized by phrinj now: it is online. It was up 36% of the time across the last 7 full days: 60 of 168 hours. The first time Rust Zerg Life saw it was on 25 September 2026.

What Rust version is 128 Tick Vanilla+ optimized by phrinj on?

The server 128 Tick Vanilla+ optimized by phrinj runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of 128 Tick Vanilla+ optimized by phrinj?

North America is where 128 Tick Vanilla+ optimized by phrinj says it is, tagged NA, region code us2. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 40.160.241.203:28015.

Wipe cycle

What happens on wipe day on 128 Tick Vanilla+ optimized by phrinj?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does 128 Tick Vanilla+ optimized by phrinj wipe, and on what days?

The force wipe is the only wipe for 128 Tick Vanilla+ optimized by phrinj, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 18 hours ago. The tags carry a monthly wipe schedule.

Connect

What steps do I take to join 128 Tick Vanilla+ optimized by phrinj?

Enter client.connect 40.160.241.203:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$rus2
Region code The region code for this server is us2.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.