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Rust Zombie Development | Carbon

40.160.87.92:28015 checked 29d ago

monthly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,015
no region published
Last wipe35d ago
monthly schedule
Next wipe · H-hour22d 19h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust Zombie Development | Carbon?

No gather rate appears in the name Rust Zombie Development | Carbon. Up to 8 players can group, which is the game's default. It runs roleplay, roleplay rules, jobs and towns. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Anti-cheat is off: VAC, from Valve.

Which map is active on Rust Zombie Development | Carbon?

The game generates the procedural map Rust Zombie Development | Carbon runs.

Player count

How full is Rust Zombie Development | Carbon?

At present, Rust Zombie Development | Carbon is offline and its last appearance was 29 days 8 hours ago.

What position does Rust Zombie Development | Carbon hold in the server rankings?

For player hours over the last week, Rust Zombie Development | Carbon is #15,015, which puts it in the top – of all ranked servers.

Server tags

How should you read the tags on Rust Zombie Development | Carbon?

For the game's server browser, Rust Zombie Development | Carbon publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^r (Roleplay): It's a roleplay server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Rust Zombie Development | Carbon?

The Rust Zerg Life lists that include Rust Zombie Development | Carbon are Modded Rust servers for clans and zergs, Rust server list for clans and zergs and Rust zombie servers. Under these filters it shows on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

What is the uptime and reliability of Rust Zombie Development | Carbon?

Currently offline, Rust Zombie Development | Carbon was last seen 29 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What Rust version is Rust Zombie Development | Carbon on?

Rust network protocol 2633 and build 162929 is what Rust Zombie Development | Carbon runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Rust Zombie Development | Carbon?

From Rust Zombie Development | Carbon, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 40.160.87.92:28015.

Wipe cycle

How often does Rust Zombie Development | Carbon wipe, and on what days?

From the force wipe, Rust Zombie Development | Carbon's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 35 days 8 hours ago is when its present world was created. Its tags publish a wipe schedule of once a month.

Connect

How can I connect to Rust Zombie Development | Carbon?

Join by entering client.connect 40.160.87.92:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^r
Roleplay It's a roleplay server.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.