Merch's test server
45.113.94.48:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC20d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC21d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC23d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC25d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC27d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC28d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC29d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Merch's test server run?
No gather rate appears in the name Merch's test server. A group can hold 4 players at most (quad). It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on Merch's test server?
Size 4,000, seed 579120958, generated by the game: the procedural map on Merch's test server. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Server population
How many players are on Merch's test server?
The server Merch's test server is currently offline; it was last seen 19 days 21 hours ago.
Where does Merch's test server sit in the rankings?
In the top 70% of ranked servers, Merch's test server holds #15,360 for player hours over the last seven days. In the quad category, it ranks #615.
Lists and tags
How should you read the tags on Merch's test server?
The game's server browser reads these tags from Merch's test server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): It runs build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Merch's test server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Merch's test server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server details
How reliable is Merch's test server, and is it up?
No sign of Merch's test server at present: it was last seen 19 days 21 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 13 September 2026.
What Rust version is Merch's test server on?
Rust network protocol 2633 and build 165217 is what Merch's test server runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Merch's test server?
There is no region published by Merch's test server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 45.113.94.48:28015.
Wipe schedule
What happens on wipe day on Merch's test server?
At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
What schedule does Merch's test server follow for wipes?
No next wipe can be predicted for Merch's test server because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 20 days 18 hours ago is when its present world was created.
Connect
How can I connect to Merch's test server?
Enter client.connect 45.113.94.48:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z
Game
gmrust
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.