Dev Testing Server - Unsecure
45.129.156.2:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:35 UTC2d ago | 1 | – | running | 1 |
| Sun 4 Oct, 12:37 UTC9d ago | 1 | held half | 7 days | 0 |
| Tue 22 Sep, 19:01 UTC21d ago | 1 | halved by day 9 | 11.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Dev Testing Server - Unsecure run?
You will not find a gather rate in the name Dev Testing Server - Unsecure. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is off: VAC, from Valve.
What is the map on Dev Testing Server - Unsecure?
The game generates the procedural map Dev Testing Server - Unsecure runs.
Player count
How many players are on Dev Testing Server - Unsecure?
At present, Dev Testing Server - Unsecure is offline and its last appearance was 7 hours ago. The seven-day average is 1 players, with a peak of 1. In the last two days, the peak hour was 23:00 UTC, with an average of 1 players.
What position does Dev Testing Server - Unsecure hold in the server rankings?
For player hours over the last week, Dev Testing Server - Unsecure is #5,979, which puts it in the top 27% of all ranked servers.
Tags and filters
How should you read the tags on Dev Testing Server - Unsecure?
The game's server browser reads these tags from Dev Testing Server - Unsecure: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Dev Testing Server - Unsecure appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Dev Testing Server - Unsecure: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Is Dev Testing Server - Unsecure currently online and stable?
No sign of Dev Testing Server - Unsecure at present: it was last seen 7 hours ago. Across the last 7 full days, 39 of 168 hours were online, which is 23%. Rust Zerg Life has been tracking it since 20 September 2026.
Which Rust build does Dev Testing Server - Unsecure use?
On Windows, Dev Testing Server - Unsecure runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Dev Testing Server - Unsecure?
No region is published by Dev Testing Server - Unsecure. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 45.129.156.2:28015.
Wipe schedule
What happens on wipe day on Dev Testing Server - Unsecure?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd fell below half by day 9.
What schedule does Dev Testing Server - Unsecure follow for wipes?
No next wipe can be predicted for Dev Testing Server - Unsecure because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 2 days 5 hours ago.
Join the server
How can I connect to Dev Testing Server - Unsecure?
You can join by opening the console with F1 and typing client.connect 45.129.156.2:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.