UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1
45.136.204.49:20000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, and #50 of the quad servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 10:55 UTC, in 2d 11h. Every Friday at 10:55 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 73, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:55 UTC4d ago | 73 | – | running | 7 |
| Fri 2 Oct, 10:57 UTC11d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW12d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC18d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC25d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
Its name says 2x gather, and that is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 runs. A group can hold 4 players at most (quad). survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
A procedural map, size 4,250 with seed 1337, generated by the game, is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
What is the population like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 has 6 of its 150 slots filled right now. Averaging 14 players over seven days, it peaked at 73. The highest average over the last 48 hours came at 17:00 UTC, with 23 players.
What is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1's ranking?
In the top 4% of ranked servers, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 holds #925 for player hours over the last seven days. In the quad category, it ranks #50.
Server tags
Who operates UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 publishes a ultimaterust.com hostname, which 4 other servers we track also publish, so the same operator most likely runs them.
How should you read the tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
What the game's server browser gets from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is this tag list: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): Capacity: 150; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 appear in Rust Zerg Life lists?
2x Rust servers for clans and zergs, Modded Rust servers for clans and zergs and Rust zombie servers: that is where you will find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Server info
What is the uptime and reliability of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is up and running as you read this. Based on the uptime it reports, the last restart was about 17 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
It averaged 59 server fps over the last 48 hours, and the lowest it got was 59. It reached a maximum of 137,128 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,197 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 on?
The server UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 runs Rust network protocol 2634 and build 167398 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
From UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 45.136.204.49:20000.
Wipe schedule
What can you expect on wipe day on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
Across its recent wipes, the busiest times averaged 63 players. 6 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.
How often does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 wipe, and on what days?
The wipe rhythm for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is every Friday at 10:55 UTC. On Friday 16 October at 10:55 UTC its next wipe is expected. 4 days 12 hours ago is when its present world was created. A wipe every week is what its tags state.
How to join
What steps do I take to join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
Join by entering client.connect 45.136.204.49:20000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167398,ts4
Game
gmrust
mp150
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.