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UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1

45.136.204.49:20000 checked 10m ago

2x quad weekly wipes moddedcarbon
Deploy
Zerg meter4%light
6/150 troops
7-day average14
peak 73
Rank#925
top 4%
Last wipe4d ago
weekly schedule
Next wipe · H-hour2d 11h
Fri 16 Oct, 10:55 UTC

Players

AveragePeak
01020304000:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers, and #50 of the quad servers (top 6%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 10:55 UTC, in 2d 11h. Every Friday at 10:55 UTC · high confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak63
players, last three wipes
crowd held0%
else halves by day 3

Coming wipes

2d 11hFri 16 Oct, 10:55 UTC
9d 11hFri 23 Oct, 10:55 UTC
16d 11hFri 30 Oct, 10:55 UTC
22d 19hThu 5 Nov, 19:00 UTCFW
23d 11hFri 6 Nov, 10:55 UTC
30d 11hFri 13 Nov, 10:55 UTC
37d 11hFri 20 Nov, 10:55 UTC
44d 11hFri 27 Nov, 10:55 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 73, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:55 UTC4d ago 73 – running 7
Fri 2 Oct, 10:57 UTC11d ago 58 halved by day 3 7 days 11
Thu 1 Oct, 18:48 UTC FW12d ago 58 – 0.7 days 6
Fri 25 Sep, 10:57 UTC18d ago 83 halved by day 3 6.3 days 9
Fri 18 Sep, 10:57 UTC25d ago 128 halved by day 2 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

Its name says 2x gather, and that is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 runs. A group can hold 4 players at most (quad). survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

A procedural map, size 4,250 with seed 1337, generated by the game, is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 has 6 of its 150 slots filled right now. Averaging 14 players over seven days, it peaked at 73. The highest average over the last 48 hours came at 17:00 UTC, with 23 players.

What is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1's ranking?

In the top 4% of ranked servers, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 holds #925 for player hours over the last seven days. In the quad category, it ranks #50.

Server tags

Who operates UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 publishes a ultimaterust.com hostname, which 4 other servers we track also publish, so the same operator most likely runs them.

How should you read the tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

What the game's server browser gets from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is this tag list: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): Capacity: 150; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 appear in Rust Zerg Life lists?

2x Rust servers for clans and zergs, Modded Rust servers for clans and zergs and Rust zombie servers: that is where you will find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Server info

What is the uptime and reliability of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is up and running as you read this. Based on the uptime it reports, the last restart was about 17 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

It averaged 59 server fps over the last 48 hours, and the lowest it got was 59. It reached a maximum of 137,128 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,197 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 on?

The server UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 runs Rust network protocol 2634 and build 167398 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

From UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 45.136.204.49:20000.

Wipe schedule

What can you expect on wipe day on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

Across its recent wipes, the busiest times averaged 63 players. 6 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.

How often does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 wipe, and on what days?

The wipe rhythm for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is every Friday at 10:55 UTC. On Friday 16 October at 10:55 UTC its next wipe is expected. 4 days 12 hours ago is when its present world was created. A wipe every week is what its tags state.

How to join

What steps do I take to join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?

Join by entering client.connect 45.136.204.49:20000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167398,ts4

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players Capacity: 150.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.