BoxBoxRust - Devblog 248
45.137.202.101:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does BoxBoxRust - Devblog 248 run?
You will not find a gather rate in the name BoxBoxRust - Devblog 248. You will not find a published group limit. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
What is the map on BoxBoxRust - Devblog 248?
Size 4,000, seed 281778, generated by the game: the procedural map on BoxBoxRust - Devblog 248. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
What is the population like on BoxBoxRust - Devblog 248?
Right now, 0 players are on BoxBoxRust - Devblog 248, which has 250 slots. Its weekly average is 0 players and its highest point was 1.
What position does BoxBoxRust - Devblog 248 hold in the server rankings?
In the top 66% of ranked servers, BoxBoxRust - Devblog 248 holds #14,555 for player hours over the last seven days.
Lists and tags
How should you read the tags on BoxBoxRust - Devblog 248?
What the game's server browser gets from BoxBoxRust - Devblog 248 is this tag list: gmrust (Game mode): Standard survival gameplay; mp250 (Max players): Capacity: 250; v2301 (Protocol): You'll need protocol 2301 on your game to join; ptrak (Networking): The network layer is RakNet, which is standard; oxide (Oxide): This server uses Oxide (uMod) for plugins; ki (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; ki1 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; fl0 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; ki0 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; hae502e1 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; stok (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; modd (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover BoxBoxRust - Devblog 248?
These Rust Zerg Life lists include BoxBoxRust - Devblog 248: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all.
Server info
Is BoxBoxRust - Devblog 248 currently online and stable?
Right now, BoxBoxRust - Devblog 248 is online. The uptime figure it gives suggests it restarted around 25 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 15 September 2026.
Is BoxBoxRust - Devblog 248 smooth to play on?
It averaged 132 server fps over the last 48 hours, and the lowest it got was 66. The world held as many as 77,973 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,163 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does BoxBoxRust - Devblog 248 use?
Rust network protocol 2301 is what BoxBoxRust - Devblog 248 runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of BoxBoxRust - Devblog 248?
From BoxBoxRust - Devblog 248, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 45.137.202.101:28015.
Wipe schedule
When does BoxBoxRust - Devblog 248 wipe?
The record of BoxBoxRust - Devblog 248's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 38 days 15 hours ago.
Join the server
How can I connect to BoxBoxRust - Devblog 248?
You can join by opening the console with F1 and typing client.connect 45.137.202.101:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd
Game
gmrust
mp250
v2301
ptrak
Mods and access
oxide
Other
ki
ki1
fl0
ki0
hae502e1
stok
modd
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.