[RU] Rucepunch 2
45.138.174.22:28352 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:16 UTC FW12d ago | 0 | – | running | 0 |
| Sun 27 Sep, 07:31 UTC17d ago | 2 | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on [RU] Rucepunch 2?
You will not find a gather rate in the name [RU] Rucepunch 2. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.
What is the map on [RU] Rucepunch 2?
A procedural map, size 4,500 with seed 948261318, generated by the game, is what [RU] Rucepunch 2 runs. Same size and seed, same map: RustMaps shows it from this page.
Server population
How full is [RU] Rucepunch 2?
[RU] Rucepunch 2 has 0 of its 100 slots filled right now. Its weekly average is 0 players and its highest point was 1.
Where does [RU] Rucepunch 2 sit in the rankings?
For player hours over the last week, [RU] Rucepunch 2 is #15,463, which puts it in the top 69% of all ranked servers.
Lists and tags
What do [RU] Rucepunch 2's tags indicate?
For the game's server browser, [RU] Rucepunch 2 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): It runs build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [RU] Rucepunch 2 appear in Rust Zerg Life lists?
EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find [RU] Rucepunch 2 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is [RU] Rucepunch 2 currently online and stable?
Right now, [RU] Rucepunch 2 is online. The uptime figure it gives suggests it restarted around 12 days 13 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 27 September 2026.
How well does [RU] Rucepunch 2 perform?
It averaged 41 server fps over the last 48 hours, and the lowest it got was 5. The world held as many as 118,000 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,342 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is [RU] Rucepunch 2 using?
Rust network protocol 2634 and build 166494 is what [RU] Rucepunch 2 runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does [RU] Rucepunch 2 use?
Its name points to Europe, though [RU] Rucepunch 2 publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 45.138.174.22:28352.
Wipe days
What happens on wipe day on [RU] Rucepunch 2?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.
How often does [RU] Rucepunch 2 wipe, and on what days?
With so few wipes on record for [RU] Rucepunch 2, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 12 days 14 hours ago.
Join the server
How can I connect to [RU] Rucepunch 2?
You can join by opening the console with F1 and typing client.connect 45.138.174.22:28352. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166494,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166494
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.