[JP][PVE] UC-RUST | 3X | SkillTree
45.140.128.89:10300 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on [JP][PVE] UC-RUST | 3X | SkillTree when it comes to rules and settings?
The name [JP][PVE] UC-RUST | 3X | SkillTree tells you the gather rate: 3x. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on [JP][PVE] UC-RUST | 3X | SkillTree?
Size 3,700, seed 1375732476, generated by the game: the procedural map on [JP][PVE] UC-RUST | 3X | SkillTree. Same size and seed, same map: RustMaps shows it from this page.
Population
How full is [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 08:00 UTC, when it averaged 0 players.
What is [JP][PVE] UC-RUST | 3X | SkillTree's ranking?
For player hours over the last week, [JP][PVE] UC-RUST | 3X | SkillTree is #14,962, which puts it in the top 69% of all ranked servers.
Tags and filters
What is the meaning of the tags on [JP][PVE] UC-RUST | 3X | SkillTree?
For the game's server browser, [JP][PVE] UC-RUST | 3X | SkillTree publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover [JP][PVE] UC-RUST | 3X | SkillTree?
The Rust Zerg Life lists that include [JP][PVE] UC-RUST | 3X | SkillTree are 3x Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Server details
Is [JP][PVE] UC-RUST | 3X | SkillTree currently online and stable?
You can join [JP][PVE] UC-RUST | 3X | SkillTree now: it is online. The uptime figure it gives suggests it restarted around 3 hours ago. The first time Rust Zerg Life saw it was on 21 October 2026.
How well does [JP][PVE] UC-RUST | 3X | SkillTree perform?
Server fps held an average of 10 for the last 48 hours, with a minimum of 10. The world held as many as 85,776 entities, including buildings, deployables and everything else. Memory use peaked at 2,250 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does [JP][PVE] UC-RUST | 3X | SkillTree use?
The server [JP][PVE] UC-RUST | 3X | SkillTree runs Rust network protocol 2635 and build 168909 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does [JP][PVE] UC-RUST | 3X | SkillTree use?
Its name points to Asia, though [JP][PVE] UC-RUST | 3X | SkillTree publishes no region tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 45.140.128.89:10300.
Wipe schedule
When does [JP][PVE] UC-RUST | 3X | SkillTree wipe?
With so few wipes on record for [JP][PVE] UC-RUST | 3X | SkillTree, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 21 days 4 hours ago.
Connect
How can I connect to [JP][PVE] UC-RUST | 3X | SkillTree?
Join by entering client.connect 45.140.128.89:10300 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://u-channel.net.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
