Offline Multiplayer Simulation
45.159.236.8:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Offline Multiplayer Simulation when it comes to rules and settings?
There is no gather rate in the name Offline Multiplayer Simulation. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.
Which map is active on Offline Multiplayer Simulation?
The game generates the procedural map Offline Multiplayer Simulation runs.
Server population
How full is Offline Multiplayer Simulation?
At present, Offline Multiplayer Simulation is offline and its last appearance was 15 days 1 hours ago.
What position does Offline Multiplayer Simulation hold in the server rankings?
In the top 71% of ranked servers, Offline Multiplayer Simulation holds #16,927 for player hours over the last seven days.
Tags and filters
How should you read the tags on Offline Multiplayer Simulation?
The game's server browser reads these tags from Offline Multiplayer Simulation: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Offline Multiplayer Simulation appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Offline Multiplayer Simulation: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
How reliable is Offline Multiplayer Simulation, and is it up?
No sign of Offline Multiplayer Simulation at present: it was last seen 15 days 1 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 26 September 2026.
What version is Offline Multiplayer Simulation using?
The server Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Offline Multiplayer Simulation?
There is no region published by Offline Multiplayer Simulation. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 45.159.236.8:28015.
Wipe schedule
How often does Offline Multiplayer Simulation wipe, and on what days?
With so few wipes on record for Offline Multiplayer Simulation, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 21 days 5 hours ago is when its present world was created.
Join the server
What is the process to join Offline Multiplayer Simulation?
Join by entering client.connect 45.159.236.8:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.