RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

RaidLabs Development

45.28.150.181:28015 checked 1d ago

moddedcarbon
Deploy
Zerg meter5%light
1/20 troops
7-day average1
peak 1
Rank#14,586
top 66%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does RaidLabs Development run?

No gather rate appears in the name RaidLabs Development. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

Server population

How full is RaidLabs Development?

At present, RaidLabs Development is offline and its last appearance was 35 hours ago. Its weekly average is 1 players and its highest point was 1. The highest average over the last 48 hours came at 02:00 UTC, with 1 players.

Where does RaidLabs Development sit in the rankings?

In the top 66% of ranked servers, RaidLabs Development holds #14,586 for player hours over the last seven days.

Server tags

What is the meaning of the tags on RaidLabs Development?

The game's server browser reads these tags from RaidLabs Development: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RaidLabs Development?

These Rust Zerg Life lists include RaidLabs Development: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Is RaidLabs Development currently online and stable?

Currently offline, RaidLabs Development was last seen 35 hours ago. The first time Rust Zerg Life saw it was on 13 October 2026.

What Rust version is RaidLabs Development on?

The server RaidLabs Development runs Rust network protocol 2634 and build 167584 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RaidLabs Development use?

No region is published by RaidLabs Development. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 45.28.150.181:28015.

Wipe days

What schedule does RaidLabs Development follow for wipes?

With so few wipes on record for RaidLabs Development, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 35 hours ago is when its present world was created.

Join the server

How can I connect to RaidLabs Development?

Enter client.connect 45.28.150.181:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players It holds 20 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.