Wicked Dev
45.43.163.69:28021 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:56 UTC13h ago | – | – | – | 1 |
| Sun 11 Oct, 23:13 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 18:37 UTC2d ago | – | – | – | 1 |
| Fri 9 Oct, 15:15 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 14:35 UTC4d ago | – | – | – | 0 |
| Wed 7 Oct, 23:25 UTC6d ago | – | – | – | 0 |
| Mon 5 Oct, 14:59 UTC8d ago | – | – | – | 1 |
| Sun 4 Oct, 23:22 UTC9d ago | – | – | – | 1 |
| Sun 4 Oct, 22:03 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 12:27 UTC9d ago | – | – | – | 1 |
| Sat 3 Oct, 16:08 UTC10d ago | – | – | – | 1 |
| Sat 3 Oct, 14:15 UTC10d ago | – | – | – | 0 |
| Sat 3 Oct, 13:01 UTC10d ago | – | – | – | 2 |
| Fri 2 Oct, 16:18 UTC11d ago | – | – | – | 0 |
| Fri 2 Oct, 00:54 UTC12d ago | – | – | – | 2 |
| Thu 1 Oct, 20:22 UTC FW12d ago | – | – | – | 0 |
| Wed 30 Sep, 21:43 UTC13d ago | – | – | – | 0 |
| Mon 28 Sep, 21:53 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 20:31 UTC15d ago | – | – | – | 1 |
| Sat 26 Sep, 13:40 UTC17d ago | – | – | – | 2 |
Similar servers
Quick answers
Server rules
Which settings and rules apply on Wicked Dev?
There is no gather rate in the name Wicked Dev. 32 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on Wicked Dev?
A procedural map, size 2,000 with seed 2000, generated by the game, is what Wicked Dev runs. Same size and seed, same map: RustMaps shows it from this page.
Population
How full is Wicked Dev?
Wicked Dev has 0 of its 500 slots filled right now. The seven-day average is 0 players, with a peak of 2. In the last two days, the peak hour was 20:00 UTC, with an average of 1 players.
Where does Wicked Dev sit in the rankings?
In the top 27% of ranked servers, Wicked Dev holds #6,020 for player hours over the last seven days.
Tags and filters
How should you read the tags on Wicked Dev?
The game's server browser reads these tags from Wicked Dev: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): It holds 500 players; ts32 (Group limit): Each team can have up to 32 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Wicked Dev?
Modded Rust servers for clans and zergs: that is where you will find Wicked Dev among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Is Wicked Dev currently online and stable?
Wicked Dev is up and running as you read this. It reports an uptime that puts the last restart at roughly 12 hours ago. It was up 95% of the time across the last 7 full days: 160 of 168 hours. Its first appearance in Rust Zerg Life records is 20 September 2026.
Is Wicked Dev smooth to play on?
Server fps held an average of 501 for the last 48 hours, with a minimum of 126. The world held as many as 85,383 entities, including buildings, deployables and everything else. The maximum memory it used was 4,096 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is Wicked Dev on?
The server Wicked Dev runs Rust network protocol 2634 and build 167398 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Wicked Dev?
No region is published by Wicked Dev. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 45.43.163.69:28021.
Wipe cycle
When does Wicked Dev wipe?
Every few hours Wicked Dev rolls a new world, which means no wipe schedule and no wipe in those resets.
Connect
How can I connect to Wicked Dev?
Join by entering client.connect 45.43.163.69:28021 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://wickedrust.net/.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts32,^o^z
Game
gmrust
mp500
ts32
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
