RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Testing Grounds - Vanilla – Enter at Your Own Risk

NA 45.45.239.248:28015 checked 12m ago

monthly wipes vanilla
Deploy
Zerg meter0%empty
0/3 troops
7-day average0
peak 1
Rank#10,463
top 47% · #1329 in NA
Last wipe15d ago
monthly schedule
Next wipe · H-hour22d 18h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 47% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 22:03 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 342 on average
416/425
No limit8 · game default
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 221 on average
278/400
Zergmax 16
Rustopia.gg - US Large NA · groups of 16+ · monthly · 213 on average
284/300
No limit8 · game default
Rusty Moose |US Small| NA · groups of 8+ · monthly · 202 on average
258/300
Zergmax 14
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 194 on average
163/200
Zergmax 16
Rustafied.com - US Long - Large NA · groups of 16+ · monthly · 151 on average
229/275

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Testing Grounds - Vanilla – Enter at Your Own Risk?

You will not find a gather rate in the name Testing Grounds - Vanilla – Enter at Your Own Risk. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on Testing Grounds - Vanilla – Enter at Your Own Risk?

A procedural map, size 3,000 with seed 42343354, generated by the game, is what Testing Grounds - Vanilla – Enter at Your Own Risk runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How many players are on Testing Grounds - Vanilla – Enter at Your Own Risk?

The server Testing Grounds - Vanilla – Enter at Your Own Risk is currently at 0 players out of 3 slots. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 0 players.

Where does Testing Grounds - Vanilla – Enter at Your Own Risk sit in the rankings?

For player hours in the last week, Testing Grounds - Vanilla – Enter at Your Own Risk ranks #10,463 overall and #1,329 in North America, placing it in the top 47% of ranked servers.

Server tags

How should you read the tags on Testing Grounds - Vanilla – Enter at Your Own Risk?

The game's server browser reads these tags from Testing Grounds - Vanilla – Enter at Your Own Risk: gmrust (Game mode): Survival in the standard Rust mode; mp3 (Max players): It holds 3 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; NA (North America): North America is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Testing Grounds - Vanilla – Enter at Your Own Risk?

These Rust Zerg Life lists include Testing Grounds - Vanilla – Enter at Your Own Risk: Rust community servers for clans, North American Rust servers and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

What is the uptime and reliability of Testing Grounds - Vanilla – Enter at Your Own Risk?

Right now, Testing Grounds - Vanilla – Enter at Your Own Risk is online. The uptime figure it gives suggests it restarted around 3 days 8 hours ago. Over the last 7 full days, uptime was 78%: 131 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is Testing Grounds - Vanilla – Enter at Your Own Risk smooth to play on?

Over the past 48 hours, server fps averaged 60 and never dropped below 58. The world held as many as 47,278 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,712 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Testing Grounds - Vanilla – Enter at Your Own Risk use?

On Linux, Testing Grounds - Vanilla – Enter at Your Own Risk runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Testing Grounds - Vanilla – Enter at Your Own Risk use?

With its NA tag, Testing Grounds - Vanilla – Enter at Your Own Risk lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 45.45.239.248:28015.

Wipe days

What can you expect on wipe day on Testing Grounds - Vanilla – Enter at Your Own Risk?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does Testing Grounds - Vanilla – Enter at Your Own Risk follow for wipes?

Once a month Testing Grounds - Vanilla – Enter at Your Own Risk wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 15 days 2 hours ago is when its present world was created. The tags carry a monthly wipe schedule.

Join the server

What is the process to join Testing Grounds - Vanilla – Enter at Your Own Risk?

You can join by opening the console with F1 and typing client.connect 45.45.239.248:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://rustlands.net.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp3
Max players It holds 3 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build It runs build 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.