OldSchool Rust KZ
EU 45.86.81.37:55205 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:32 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does OldSchool Rust KZ run?
There is no gather rate in the name OldSchool Rust KZ. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Which map is active on OldSchool Rust KZ?
A procedural map, size 3,500 with seed 12345, generated by the game, is what OldSchool Rust KZ runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
What is the population like on OldSchool Rust KZ?
Last seen 43 hours ago, OldSchool Rust KZ is offline at the moment. The seven-day average is 0 players, with a peak of 1.
Where does OldSchool Rust KZ sit in the rankings?
In Europe, OldSchool Rust KZ is #2,487, and globally it is #15,788 for player hours over the last seven days, within the top 71% of all ranked servers.
Server tags
How should you read the tags on OldSchool Rust KZ?
What the game's server browser gets from OldSchool Rust KZ is this tag list: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): It holds 80 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does OldSchool Rust KZ appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include OldSchool Rust KZ are EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How reliable is OldSchool Rust KZ, and is it up?
OldSchool Rust KZ is offline at the moment; the last time it was seen was 43 hours ago. The uptime figure it gives suggests it restarted around 38 hours ago. Over the last 7 full days, uptime was 56%: 94 hours up out of 168. Its first appearance in Rust Zerg Life records is 27 September 2026.
How well does OldSchool Rust KZ perform?
Server fps held an average of 105 for the last 48 hours, with a minimum of 91. It reached a maximum of 69,075 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,356 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is OldSchool Rust KZ using?
Rust network protocol 2634 and build 167398 is what OldSchool Rust KZ runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find OldSchool Rust KZ?
The EU tag is what OldSchool Rust KZ uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 45.86.81.37:55205.
Wipe days
What can you expect on wipe day on OldSchool Rust KZ?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd peaked.
How often does OldSchool Rust KZ wipe, and on what days?
Its only wipe is the monthly force wipe for OldSchool Rust KZ. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days 14 hours ago is when its present world was created. Monthly wipes are listed in its tags.
How to join
What is the process to join OldSchool Rust KZ?
Join by entering client.connect 45.86.81.37:55205 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://altyngames.kz/.
Server tags
Published as mp80,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp80
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.