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Madhouse

46.114.199.89:28015 checked 22d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,288
top 58%
Last wipe22d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
194/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 356 on average
101/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
250/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 334 on average
102/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
15/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
84/300

Quick answers

from the figures on this page

Server rules

What settings does Madhouse run?

There is no gather rate in the name Madhouse. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on Madhouse?

Generated by the game: the procedural map on Madhouse.

Player count

How many players are on Madhouse?

The server Madhouse is currently offline; it was last seen 22 days 18 hours ago.

Where does Madhouse sit in the rankings?

In the top 58% of ranked servers, Madhouse holds #13,288 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Madhouse?

The game's server browser reads these tags from Madhouse: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): It runs build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Madhouse appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Madhouse: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Is Madhouse currently online and stable?

Madhouse is offline at the moment; the last time it was seen was 22 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 21 September 2026.

Which Rust build does Madhouse use?

Rust network protocol 2633 and build 164530 is what Madhouse runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Madhouse?

From Madhouse, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 46.114.199.89:28015.

Wipe cycle

When does Madhouse wipe?

The record of Madhouse's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 22 days 18 hours ago is when its present world was created.

Join the server

How can I connect to Madhouse?

Enter client.connect 46.114.199.89:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs164530
Build It runs build 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.